In this post, we describe our research and other activities aiming to create better, research-based understanding and promotion of constructive approaches to gaming and (e)sports, and to their relationship to physical, mental, and social well-being.
Author: Jonne Arjoranta
Time: 21.11.2019–22.11.2019 Location: Mattilanniemi, Agora Auditorium 1 & Mattilanniemi A 210 What does celebrity mean in game cultures? […]
CoE Gamecult presents “Modern Games: Institutions and the Colonization of Indeterminacy,” a lecture by Thomas Malaby on Friday 12 April, also available online.
GamiFIN is a leading international conference in gamification. Next year, it’s organized in the Finnish Lapland, Levi, April […]
What do players do when they can’t talk to each other directly? Argue on the forums, it seems […]
The Centre of Excellence in Game Culture Studies has started its operation in the beginning of the year, […]