The keynote talks of the 17th annual Tampere Game Research Lab spring seminar Monstrosity have now been published!
For the Centre of Excellence in Game Culture Studies, the principles and practices of open science provide a sound basis for being excellent in research. In this strategy document, we summarise our goals, guidelines, and good practices regarding open science.
In this blog post, we describe our research and other activities aiming to create and explore play in public spaces for increased wellbeing, social interaction, and economic growth.
In this post, we describe our research and other activities aiming to create opportunities for inclusive game creation, and the results and impact we have achieved so far in this area.
The History of Games 2020 conference Transnational game histories was organised 21–24 October as a virtual conference. Some […]
The Centre of Excellence in Game Culture Studies is launching a new event series titled GameCult Talks: Discussing […]
Even though the international DiGRA 2020 conference, planned to be held in Tampere in June 2020, was unfortunately […]