CoE GameCult publications

488 entries « 10 of 10 »

2018

Majuri, Jenni; Koivisto, Jonna; Hamari, Juho

Gamification of Education and Learning: A Review of Empirical Literature

In: Proceedings of the 2nd International GamiFIN Conference, GamiFIN 2018, pp. 11–19, 2018, ISSN: 16130073.

In proceedings Open access

Abstract | Links | Tags: Education, Gamification

Karhulahti, Veli-Matti; Kimppa, Kai

"Two Queens and a Pwn, Please." An Ethics for Purchase, Loot, and Advantage Design in Esports

In: Proceedings of the 2nd International GamiFIN Conference, GamiFIN 2018, 2018, ISSN: 1613-0073.

In proceedings Open access

Abstract | Links | Tags: Electronic sports, Gamification, In-game purchases, Out-game purchases

Stenros, Jaakko; Bowman, Sarah Lynne

Transgressive Role-Play

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 411–424, 2018, ISBN: 0815369204.

Book chapter

Links | Tags: Role-playing games, Transgressive play

Schrier, Karen; Torner, Evan; Hammer, Jessica

Worldbuilding in Role-Playing Games

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 349–363, 2018, ISBN: 0815369204.

Book chapter

Abstract | Links | Tags: Role-playing games, Worldbuilding

MacCallum-Stewart, Esther; Stenros, Jaakko; Björk, Staffan

The Impact of Role-Playing Games on Culture

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 172–187, 2018, ISBN: 0815369204.

Book chapter

Abstract | Links | Tags: Role-playing games

Brown, Ashley M. L.; Stenros, Jaakko

Sexuality and the Erotic in Role-Play

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 425–439, 2018, ISBN: 0815369204.

Book chapter

Abstract | Links | Tags: Role-playing games, Sexual play, Sexuality

Harviainen, J. Tuomas; Bienia, Rafael; Brind, Simon; Hitchens, Michael; Kot, Yaraslau I.; MacCallum-Stewart, Esther; Simkins, David W.; Stenros, Jaakko; Sturrock, Ian

Live-Action Role-Playing Games

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 87–106, 2018, ISBN: 978-0-8153-6920-2.

Book chapter

Abstract | Links | Tags: Larp

Torner, Evan

RPG Theorizing by Designers and Players

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, 2018, ISBN: 978-0-8153-6920-2.

Book chapter

Links | Tags: Role-playing games

Jara, David; Torner, Evan

Literary Studies and Role-Playing Games

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 265-282, Routledge, 2018, ISBN: 9781315637532.

Book chapter

Abstract | Links | Tags: Literary studies, Role-playing games

White, William J.; Arjoranta, Jonne; Hitchens, Michael; Peterson, Jon; Torner, Evan; Walton, Jonathan

Tabletop Role-Playing Games

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 63-86, Routledge, 2018, ISBN: 9781315637532.

Book chapter

Abstract | Tags: Role-playing games, Tabletop RPGs

Vahlo, Jukka

In Gameplay: The Invariant Structures and Varieties of the Video Game Gameplay Experience

2018, ISBN: 978-951-29-7168-8.

Doctoral thesis Open access

Abstract | Links | Tags: Agency, Cognition, Emotions, Experience narrative, Factor analysis, Motivations, Performativity, Phenomenology, Storytelling, Variation, Video games

Turtiainen, Riikka

Fitnessblogit asiantuntijuuden airueina

In: vol. 2018, pp. 36-37, Porin yliopistokeskus, 2018.

Publication for professional or general audience Open access

Abstract | Links | Tags: Blogit, Fitness

Scolari, Carlos A.; Buckingham, David; Pereira, S.; Moura, Pedro; Koskimaa, Raine; Pérez, Ó.; Contreras, R.; Gaspard, I.; Horst, H.; Guerrero-Pico, M.; Lugo, N.; Masanet, M. J.; Establés, M. J.; Gutiérrez, E.; Rey, E.; Melo, L.; Tirocchi, S.; Márquez, I.; Lanzeni, D.; Winocur, R.; Morales, S.; Pink, S.; Ardévol, E.; Amici, S.; Taddeo, G.

Teens, Media and Collaborative Cultures: Exploiting Teens' Transmedia Skills in the Classroom

In: Universitat Pompeu Fabra, 2018, ISBN: 978-84-697-9843-0.

Publication for professional or general audience Open access

Links | Tags: Adolescents, Classroom, Culture, Teens, Transmedia, Transmedia skills

Sihvonen, Lilli

From a Board Game to a Drinking Game: One Biography of the Finnish Board Game Kimble

In: Well Played, vol. 7, no. 1, pp. 127–142, 2018.

Journal article Open access

Links | Tags: Board games, Drinking games, Kimble

Ihamäki, Pirita; Heljakka, Katriina

Come and Play Service Designer with Us! Co-creating a Playable Customer Journey Installation

In: Proceedings of The Fifth International Conference on Design Creativity (ICDC 2018), pp. 117–125, 2018, ISBN: 978-1-904670-97-1.

In proceedings Open access

Abstract | Links | Tags: Comicubes, Customer journey, Gamification, Interactive installation, Playification, Service design method, Toyification

Kultima, Annakaisa; Stenros, Jaakko (Ed.)

Minun pelihistoriani: Henkilökohtaisia tarinoita suomalaisten pelaamisesta ja leikkimisestä

TRIM, 2018, ISBN: 9789520306557.

Book Open access

Abstract | Links | Tags: Game history, Pelaajahistoria, Pelihistoria, Player history

Vahlo, Jukka; Koponen, Aki

Player Personas and Game Choice

In: Lee, Newton (Ed.): Encyclopedia of Computer Graphics and Games, Springer, 2018, ISBN: 978-3-319-08234-9.

Publication for professional or general audience

Abstract | Links | Tags: Gameplay preference categories, Player profiles, Player types, Player typologies

Ihamäki, Pirita; Heljakka, Katriina

Smart, Skilled and Connected in the 21st Century: Educational Promises of the Internet of Toys (IoToys)

In: Proceedings of the Hawaii International Conference on Arts & Humanities 2018, 2018.

In proceedings Open access

Abstract | Links | Tags: Internet of toys, Media education, Toy-based learning, Toyification, Toyification of education

Ryn, Luke; Apperley, Thomas H.; Clemens, Justin

Avatar Economies: Affective Investment from Game to Platform

In: New Review of Hypermedia and Multimedia, vol. 24, no. 4, pp. 291–306, 2018, ISSN: 17407842.

Journal article

Abstract | Links | Tags: Avatars, Platform, Video games

Tuomi, Pauliina; Multisilta, Jari; Saarikoski, Petri; Suominen, Jaakko

Coding Skills as a Success Factor for a Society

In: Education and Information Technologies, vol. 23, no. 1, pp. 419–434, 2018, ISSN: 15737608.

Journal article

Abstract | Links | Tags: Coding, Computational thinking, Computer programming, Education, Maker culture

Suominen, Jaakko; Silvast, Antti; Harviainen, J. Tuomas

Smelling Machine History: Olfactory Experiences of Information Technology

In: Technology and Culture, vol. 59, no. 2, pp. 313–337, 2018, ISSN: 1097-3729.

Journal article Open access

Abstract | Links | Tags: Electronic digital computers

Stenros, Jaakko; Kultima, Annakaisa

On the Expanding Ludosphere

In: Simulation & Gaming, vol. 49, no. 3, pp. 338–355, 2018, ISSN: 1552826X.

Journal article

Abstract | Links | Tags: Design research, Game research, Game science, Game studies, Interdisciplinarity, Ludology, Ludosphere

Sihvonen, Tanja; Stenros, Jaakko

Cues for Queer Play: Carving a Possibility Space for LGBTQ Role-Play

In: Harper, Todd; Adams, Meghan Blythe; Taylor, Nicholas (Ed.): Queerness in Play, pp. 167–184, 2018, ISBN: 9783319905419.

Book chapter

Abstract | Links | Tags: Larpent, Queer existence, Queer play, Role-playing games, Tabletop RPGs

Paavilainen, Janne; Korhonen, Hannu; Koskinen, Elina; Alha, Kati

Heuristic Evaluation of Playability: Examples from Social Games Research and Free-to-play Heuristics

In: Drachen, Anders; Mirza-Babaei, Pejman; Nacke, Lennart (Ed.): Games User Research, pp. 257–279, 2018, ISBN: 9780198794844.

Book chapter Open access

Abstract | Links | Tags: Free-to-play, Game development, Games user research, Heuristics, Play experience, Playtesting, Social games, User experience, User testing

Lämsä, Joni; Hämäläinen, Raija; Aro, Mikko; Koskimaa, Raine; Äyrämö, Sanna Mari

Games for Enhancing Basic Reading and Maths Skills: A Systematic Review of Educational Game Design in Supporting Learning by People with Learning Disabilities

In: British Journal of Educational Technology, vol. 49, no. 4, pp. 596–607, 2018, ISSN: 14678535.

Journal article

Abstract | Links | Tags: Educational game, Educational game design, Learning disabilities, Math skills, Reading skills, Supporting learning

Korkeila, Henry; Hamari, Juho

The Relationship between Player's Gaming Orientation and Avatar's Capital: A study in Final Fantasy XIV

In: Proceedings of the 51st Annual Hawaii International Conference on System Sciences, pp. 1893–1902, 2018, ISSN: 15301605.

In proceedings Open access

Abstract | Links | Tags: Avatar's capital, Final Fantasy XIV, Gaming orientation

Hopia, Hanna; Siitonen, Marko; Raitio, Katja

Mental Health Service Users' and Professionals' Relationship with Games and Gaming

In: Digital Health, vol. 4, pp. 1–12, 2018, ISSN: 2055-2076.

Journal article Open access

Abstract | Links | Tags: Game-based intervention, Gamification, Gaming, Health professional, Mental health services, Service user

Heljakka, Katriina; Ihamäki, Pirita

Preschoolers Learning with the Internet of Toys: From Toy-Based Edutainment to Transmedia Literacy

In: Seminar.net, vol. 14, no. 1, pp. 85–102, 2018, ISSN: 1504-4831.

Journal article Open access

Abstract | Links | Tags: Early education, Edutainment, Preschool-children, Toy Literacy, Toy-based learning, Transmedia literacy

Heljakka, Katriina; Harviainen, J. Tuomas; Suominen, Jaakko

Stigma Avoidance through Visual Contextualization: Adult Toy Play on Photo-sharing Social Media

In: New Media & Society, vol. 20, no. 8, pp. 2781–2799, 2018, ISSN: 1461-4448.

Journal article

Abstract | Links | Tags: Adult play, Photo-sharing sites, Photoplay, Stigma avoidance, Toys, Visual contextualization

Heljakka, Katriina; Ihamäki, Pirita

Designing a Pervasive Adventure Gamescape : Avoiding the Pitfalls in Creating Augmented LBGs for Playful Learning

In: Journal of Digital Media and Interaction, vol. 1, no. 2, pp. 75-94, 2018, ISSN: ISSN 2184-3120.

Journal article Open access

Abstract | Links | Tags: Educational game, Geocaching, Location-based game, Pervasive gamescape

Harviainen, J. Tuomas; Brown, Ashley M. L.; Suominen, Jaakko

Three Waves of Awkwardness: A Meta-Analysis of Sex in Game Studies

In: Games and Culture, vol. 13, no. 6, pp. 605–623, 2018, ISSN: 15554139.

Journal article

Abstract | Links | Tags: Critical meta-analysis, Game studies, Methodology, Sexuality, Theory

Brown, Ashley M. L.; Stenros, Jaakko

Adult Play: The Dirty Secret of Grown-Ups

In: Games and Culture, vol. 13, no. 3, pp. 215–219, 2018, ISSN: 15554139.

Journal article

Abstract | Links | Tags: Adult games, Adult play, Adult toys, Grown-up play, Sexual play, Social norms

Garda, Maria B.

Motywacja nostalgiczna zwrotu retro w grach wideo

In: Major, Małgorzata; Włode, Patrycja (Ed.): Pomiędzy retro a retromanią, pp. 63–90, 2018, ISBN: 978-8-36-515522-1.

Book chapter

Tags:

Suominen, Jaakko

Soveltavasta kulttuurintutkimuksesta hybridihumanismiin

In: Hämeenaho, Pilvi; Suopajärvi, Tiina; Ylipulli, Johanna (Ed.): Soveltava kulttuurintutkimus, pp. 31–54, 2018, ISBN: 978-952-222-975-5.

Book chapter

Tags:

Heljakka, Katriina; Ihamäki, Pirita

Out of the Classroom, into the Park: Gamified Art Experiences and Learning through Play in Urban Playscapes

In: Hawaii International Conference on Arts & Humanities – 2018 Conference Proceedings, 2018.

In proceedings Open access

Abstract | Links | Tags: Art experience, Educational implementations, Educational setting, Geocaching, Mobile learning, Playful learning

Suominen, Jaakko

Muistojen universumit

In: Settentrione: rivista di studi italo-finlandesi, vol. 30, pp. 221-226, 2018, ISSN: 1237-9964.

Journal article Open access

Links | Tags: Matkakertomus

Friman, Usva

Syrjintä ja häirintä pelimaailmassa

In: A-klinikkasäätiö, 2018.

Publication for professional or general audience Open access

Links | Tags: Syrjintä, Tasa-arvo

0000

Reunanen, Markku; Saarikoski, Petri; Suominen, Jaakko

Terve, olen Kalle ja kutistan kallosi – Kotipsykiatri popularisoi tekoälyä 1980-luvulla

In: vol. 2020, pp. 73-75, Skrolli ry, 0000, ISSN: 2323-900X.

Publication for professional or general audience Open access

Links | Tags: Media-arkeologia, Pelihistoria, Tekoäly

488 entries « 10 of 10 »