In this blog text, Adjunct Professor Rami Mähkä writes about ice hockey video game research. The context is explicitly Finnish, even if the perspective, player identification, applies internationally. Mähkä’s main point is that the games remain popular one decade after another because they are based on virtual versions of real-life hockey teams and players, which are updated annually.

In this blog post, Postdoctoral Researcher Maria Ruotsalainen, PhD Research Fellow Tom Legierse, Doctoral Researcher Azul Romo Flores, Media Scholar Finja Walsdorff, Doctoral Researcher Ida Martine Gard Rysjedal and Associate Professor Egil Trasti Rogstad reflect on “Feminist Approaches to Esports Research” workshop organized in November 2024. By reading selected texts, the authors contemplate how feminist studies and understanding the margins should be extended to examining esports as whole.

In this blogpost, Doctoral Researcher Hanne Grasmo reports from her new university course, Larp Design in Theory and Practice, where the students used their own bodies to role-play serious, impactful, and even erotic scenes in Nordic-style larps. She discusses how physical bodies and other materiality impact play-experience and emotions in a study context.

The concept of empowerment lacks a clearly defined description. While seemingly self-explanatory, the careless use of the term can lead to confusion. The many meanings of empowerment are relevant to the dissertation of Doctoral Researcher Valtteri Kauraoja, who is studying game design structures and the types of engagement they build. In this blog post, he maps out the concept in the context of mechanical game design, as it pertains to his design analysis.