Frans MäyräProfessor, Director
Raine KoskimaaProfessor, Vice Director
Elina KoskinenMain Research Coordinator
Thomas ApperleySenior Research Fellow
Kati AlhaUniversity Lecturer
Jaakko StenrosUniversity Lecturer
Joleen BlomPostdoctoral Researcher
Mikko MeriläinenPostdoctoral Researcher
Jani KinnunenPostdoctoral Researcher
Usva FrimanPostdoctoral Researcher
Heikki TyniPostdoctoral Researcher
Riikka AuravaDoctoral Researcher
Chien LuDoctoral Researcher
Ville KankainenDoctoral Researcher
Taina MyöhänenDoctoral Researcher
Elisa WiikDoctoral Researcher
Leland MasekDoctoral Researcher
Hanne GrasmoDoctoral Researcher
Mark MaletskaDoctoral Researcher
Matilda StåhlPostdoctoral Researcher
Rainforest Scully-BlakerPostdoctoral Researcher
Aska MayerDoctoral Researcher
Casey O’DonnellVisiting Researcher
Souvik MukherjeeAffiliated Researcher
Marko SiitonenAssociate Professor
Veli-Matti KarhulahtiSenior Researcher
Kai TuuriSenior Researcher
Jonne ArjorantaUniversity Lecturer
Evgenia AmeyPostdoctoral Researcher
Tero KerttulaPostdoctoral Researcher
Miia SiutilaDoctoral Researcher
Minna Kallinen-KuismaDoctoral Researcher
Jasmine PoikelaDoctoral Researcher
Ville MalinenDoctoral Researcher
Emilia TurtiainenDoctoral Researcher
Henri NergDoctoral Researcher
Markku ReunanenSenior University Lecturer
Rami MähkäUniversity Lecturer
Maria B. GardaPostdoctoral Researcher
Katriina HeljakkaPostdoctoral Researcher
Joseph MaceyPostdoctoral Researcher
Henry KorkeilaDoctoral Researcher
Mayara Araujo CaetanoDoctoral researcher
Jukka VahloPostdoctoral Researcher
Karoliina KoskinenProject Researcher
Friman serves as the chairperson for The Finnish Association for Game Research (2023), a board member for the international Esports Research Network (2023), and an editorial board member for The Finnish Yearbook of Game Studies (since 2015). She is the first editor of the book Pelit kulttuurina (‘Games as Culture’, Vastapaino, 2022).
Evgenia Amey is a Postdoctoral Researcher at the University of Jyväskylä. Currently, her research focuses on the interconnections between (in)game books and fan texts. Her previous research focused on media tourism, spatial engagement with fiction and fan cultures.
Miia Siutila is a Doctoral candidate at University of Turku, department of Media studies. She also works as a researcher in University of Jyväskylä. Her research focuses on esports as a hobby and the cultures of play and practices where esports evolves. Siutila’s research interests also include esports relation to mental and physical health.
Minna Kallinen-Kuisma, MSc (Econ and Bus Admin) is a University Teacher and Doctoral candidate at the University of Jyväskylä. Her research on esports leadership focuses on ethical leadership, responsible leadership and shared leadership in esports teams and organisations. Kallinen-Kuisma’s research interests also include esports management and business, esports organisations and esports ecosystem.
Jasmine Poikela is a doctoral researcher at University of Jyväskylä under the study of Contemporary culture. She is writing her PhD on game writing. The main focus of her research is to map out the different forms of game writing and figure out how to script for video games in an appropriate way, taking into account the structure of the story and the agency of the player. She has also gained experience in teaching creative writing, especially focused on multimodality.
Maria B. Garda
Researcher profile: https://www.tut.fi/Gamification/members/joseph-macey
Henry Korkeila is PhD candidate at the University of Turku. He holds M.Sc. in Internet and Game Studies from the University of Tampere. Henry’s research examines avatarization of our analog cultures as they inevitably turn into digital cultures. Special focus is on avatars themselves, usage of avatars in their different contexts including online video game genres, such as massively multiplayer online and multiplayer online battle arena games and social media platforms like Twitter and Instagram. Currently, Henry approaches avatars through the types of capital, or resources, they have.
Mayara Araujo Caetano
As a person born and raised in Brazil, I am also interested in sharing about Brazilian playing and gaming cultures. My publications have covered gender, race, class, consumption, accessibility to technology, esports, and communities.
[I also go by Maya; the pronouns I use are she/her]
Karoliina Koskinen is a Project Researcher at the Centre of Excellence in Game Culture studies at the University of Turku. Her current projects center around preservation of the early non-digital game history in Finland, sustainability in digital gaming, historic and contemporary cultures of creative computing, and she is also taking part in a study that utilises Postcolonial theory to analyse a Finnish board game from the 1930s. Her research interests include Postcolonial theory, sustainable development, collective memory and memory studies. Karoliina is a University of Aberdeen graduate of 2020 and graduated from her Masters in International Relations in Historical Perspective from Utrecht University in August 2021.
Janne PaavilainenMain Scientific Coordinator
Pauliina RaentoDocent, Senior Researcher
Jonna KoivistoPostdoctoral Researcher
Aleena ChiaPostdoctoral Researcher
Sabine HarrerPostdoctoral Researcher
Jan ŠvelchPostdoctoral Researcher
Dale LeorkeSenior Research Fellow
Mattia ThibaultSenior Researcher
Emil Lundedal HammarPostdoctoral Researcher
Lobna HassanPostdoctoral Researcher
Maria TörhönenDoctoral Researcher
Hanna JärvenpääDoctoral Researcher
Riikka TurtiainenSenior Lecturer
Petri SaarikoskiSenior Lecturer
Nannan XiPostdoctoral Researcher
Tero PasanenPostdoctoral Researcher
Evan TornerVisiting Researcher
Lars de WildtVisiting Researcher
Diego A Mejía-AlandiaVisiting Researcher
Sabine Harrer is a Senior Lecturer at the Game Design Department Gotland, Uppsala University (SE). Previously, they have been a Postdoctoral Researcher at the Centre of Excellence in Game Culture Studies, University of Tampere (FI). Their research focuses on critical game studies, HCI and intersectionality, and creation-based knowledge making. They are also the author of Games and Bereavement (transcript 2018), and a member of the Copenhagen Game Collective. Their game-related projects can be found at enibolas.itch.io.
Jan Švelch is a game production studies scholar, currently based at Charles University, Faculty of Arts. His research interests include video game production, monetization, paratextuality, and Magic: The Gathering. Between 2018–2020, he was a post-doctoral researcher at the Centre of Excellence in Game Culture Studies at University of Tampere. Besides research, he has more than ten years of experience as a freelance journalist covering video games and music for various Czech magazines, including the Metacritic-aggregated Level. For a brief period, he worked as a data analyst for the leading Czech video game studio Bohemia Interactive.
Emil Lundedal Hammar
Lars de Wildt
Diego A Mejía-Alandia
Diego A Mejía-Alandia is a Postdoctoral Researcher at Tampere University’s Centre of Excellence in Game Culture Studies, and at the Game Research Lab, and a Postdoctoral Research Fellow at the University of Seville (Spain). He holds an MFA in Literary and Cultural Studies; an MA in Translation and Interculturality; an MA in Scriptwriting, Narrativity and Audiovisual Creativity; and a PhD in Philological Studies from the University of Seville.
His research focuses on phenomena of memory and identity involved in cultural processes derived from national history—such as generational trauma, interculturality, migration, and nostalgia—as well as the ties of cultural/national memory and individual/collective identity with material and popular cultures. Currently, he holds a two-year Margarita Salas grant funded by the Spanish Ministry of Universities and the European Union (NextGenerationEU) to work on an individual project on representations of post-Communist nostalgia in video games, VR and digital experiences.