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Centre of Excellence in Game Culture Studies

The Centre of Excellence in Game Culture Studies is a joint project between researchers from Tampere University, University of Turku, and University of Jyväskylä, funded by the Academy of Finland.
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Impact story: Recognizing the demoscene as digital cultural heritage

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In this impact story post, we describe our research and other activities aiming to raise public awareness and institutional recognition of creative computing practices related to digital game cultures and the demoscene in particular.

Maria Garda February 9, 2021 Blog, Events, Research, Results and impact

Open Science Strategy for the Centre of Excellence in Game Culture Studies

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For the Centre of Excellence in Game Culture Studies, the principles and practices of open science provide a sound basis for being excellent in research. In this strategy document, we summarise our goals, guidelines, and good practices regarding open science.

Usva Friman February 8, 2021 Blog, Research, Strategies

Impact story: Play in public spaces

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In this blog post, we describe our research and other activities aiming to create and explore play in public spaces for increased wellbeing, social interaction, and economic growth.

Usva Friman February 5, 2021 Blog, Education, Events, Research, Results and impact

Impact story: Well-being and (e)sports

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In this post, we describe our research and other activities aiming to create better, research-based understanding and promotion of constructive approaches to gaming and (e)sports, and to their relationship to physical, mental, and social well-being.

Jonne Arjoranta January 29, 2021 Blog, Education, Events, Research, Results and impact

GameCult Talks event #2: Sustainability in games

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The Centre of Excellence in Game Culture Studies is curating a series of events titled GameCult Talks: Discussing […]

Maria Garda January 21, 2021 Events

Season’s Greetings!

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From all of us in the Centre of Excellence in Game Culture Studies: Season’s Greetings!

Frans Mäyrä December 22, 2020 Uncategorized

Playing the academic game as a holding midfielder

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CoE-GameCult team leader, associate professor Olli Sotamaa shares some ideas about academic leadership, different roles of professor, research group management, solidarity, and peer support.

Olli Sotamaa December 17, 2020 Academic work, Blog

Impact story: Creating opportunities for inclusive game creation

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In this post, we describe our research and other activities aiming to create opportunities for inclusive game creation, and the results and impact we have achieved so far in this area.

Usva Friman December 15, 2020 Blog, Education, Events, Research, Results and impact

New CoE-GameCult Researchers

We are very happy and proud to welcome several new researchers into our Tampere Gamelab team, starting early […]

Frans Mäyrä November 18, 2020 Research

CoE GameCult Transnational game histories presentations

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The History of Games 2020 conference Transnational game histories was organised 21–24 October as a virtual conference. Some […]

Usva Friman November 6, 2020 Events, Research

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