Call for Papers: GamiFIN 2019

Welcome to the 3rd Annual International GamiFIN conference, April 8-10, 2019, Levi, Finland!

GamiFIN is a leading international conference for gamification research. GamiFIN is chaired by the professor of Gamification, Juho Hamari and gamification scholar Jonna Koivisto. The conference is organized by the Gamification Group and past keynotes have included notable scholars from the field of Gamification such as Sebastian Deterding, Richard Landers and T.L. Taylor.

GamiFIN 2019 conference welcomes 1) paper submissions, 2) posters, and 3) doctoral consortium applications from a wide array of topics around e.g. gamification, serious games, VR/AR/MR, eSports, streaming, free-to-play.

The GamiFIN conference will offer an entry to the Gamification Publication Track that can help authors develop their papers from the first manuscript version to the final journal paper and thus aim to increase the predictability and rigorousness of the publication process. Papers accepted to the GamiFIN 2019 conference will be welcomed to a fast/light-track in the HICSS 2020 conference and to a journal special issue in Internet Research (revealed in more detail soon).

For more information please see: http://gamifinconference.com/Levi scenary

DiGRA 2018

photo of DiGRA 2018 venue: Campus Luigi Einaudi – CLE; Università di Torino, Turin, Italy

DiGRA 2018 venue: Campus Luigi Einaudi – CLE; Università di Torino, Turin, Italy

The CoE-GameCult was strongly present in the Digital Games Research Association’s (DiGRA) 2018 conference, which took place in Turin, Italy, in 25-28 August, 2018.

There were over ten CoE-GameCult researchers talking and presenting their work in the conference, including Frans Mäyrä, Olli Sotamaa, Jaakko Suominen, Aleena Chia, Jan Svelch, Katriina Heljakka, Heikki Tyni, Niklas Nylund, Maria Ruotsalainen, Jonne Arjoranta, and Jaakko Stenros.

Here is link to the conference program: https://easychair.org/smart-program/DIGRA2018/.

ICory Project Kick-Off at the New Children’s Hospital

The new ICory (Intelligent Customer-driven Solution for Orthopedic and Pediatric Surgery Care) research project’s kick-off meeting was held on 28th May in Helsinki. As a new, CoE-GameCult affiliated project, ICory is about digitization and gamification of patient journey for orthopedic and pediatric surgery. The Game Research Lab of University of Tampere is part of the research consortium and will focus on the gamification aspect.

During the kick-off meeting we had the opportunity to visit the New Children’s Hospital in Helsinki. Here is a picture from the main entrance lobby.

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Annual conference: Pelitutkimuksen päivä 2018

The CoE GameCult researchers were active in organising the Pelitutkimuksen päivä 2018 – the annual conference of games research in Finland. Professor Raine Koskimaa chaired the event in University of Jyväskylä in 4th May 2018, and the special theme of the event was focused on eSports. The annual thesis awards were delivered there, and the day started with the Spring meeting of the Finnish Society for Game Research (Suomen pelitutkimuksen seura).

The full program is here (in Finnish): https://www.jyu.fi/hytk/fi/laitokset/mutku/tutkimus/konferenssit-seminaarit/pelitutkimuksen-paiva-2018.
Below are some photos from the event:

 

Pelitutkimus Suomessa 2018 -luentosarja

Studia Generalia Ludica 2

Centre of Excellence in Game Culture Studies arranges a public lecture series titled Game Studies in Finland 2018. Lectures will be streamed online and videos will be published later on. All lectures are given in Finnish.

Kaikki luentosarjan luennot ovat katsottavissa luentosarjan YouTube-kanavalta.

Miten pelejä tehdään? Mitä pelit merkitsevät? Miten sukupuoli näkyy peleissä ja pelaamisessa? Pelitutkijat avaavat pelien salat kattavassa studia generalia -luentosarjassa, joka on tarkoitettu koko kansalle. Pelitutkimus Suomessa 2018 -luentosarja on osa Suomen Akatemian rahoittaman huippuyksikön ensimmäistä toimintavuotta.  Continue reading

Call for Applications: Centre of Excellence in Game Culture Studies

CALL FOR APPLICATIONS: Centre of Excellence in Game Culture Studies

Background, enquiries

The Centre of Excellence in Game Culture Studies (CoE GameCult) is starting in January 2018 in the Academy of Finland’s Centres of Excellence (CoE) program. The CoE will hire initially 6-8 researchers.

CoEs are the flagships of Finnish research, operating at the very cutting edge of science in their fields, seeking out new avenues for research, developing creative research environments and training new talented researchers. The CoE GameCult is joint centre established by the universities of Tampere, Jyväskylä and Turku, which have over 30 game researchers within their researcher communities. Continue reading