The Centre of Excellence in Game Culture Studies is curating a series of events titled GameCult Talks: Discussing […]
Author: Maria Garda
In this impact story post, we describe our research and other activities aiming to raise public awareness and institutional recognition of creative computing practices related to digital game cultures and the demoscene in particular.
The Centre of Excellence in Game Culture Studies is curating a series of events titled GameCult Talks: Discussing […]
In their farewell post, our Alumni Sabine Harrer, explores the notion of excellence in game culture studies and shares their thoughts on what they think can still be done to dismantle some of the pressing structural problems present in game cultures and game research.
On September 25th 2019 at the Vimma, Youth Art and Activity Centre in Turku, the CoE GameCult together with the AgainNeverAgain project, Turku Institute for Advanced Studies and SELMA centre, co-organised a workshop on educational aspects of video games under a title: “Playing (with) non-violence”.