Researchers

Tampere University

Frans Mäyrä
Professor, Director
Frans Mäyrä is Professorial Fellow at IASR, and Professor of Information Studies and Interactive Media, with specialization in digital culture and game studies in the University of Tampere, Finland. Dr Mäyrä is the founder of the University of Tampere Game Research Lab, having taught digital culture and games since early 1990s. He is widely consulted as an expert in socio-cultural issues relating to games, play and playfulness. His research interests range from game cultures, meaning making through playful interaction and online social play, to borderlines, identity, as well as transmedial fantasy and science fiction. He is the leader for Centre of Excellence in Game Culture Studies, Ludification of Culture and Society and over 40 other games research projects. ORCID: https://orcid.org/0000-0002-6283-417X Website: http://www.unet.fi Blog: http://www.fransmayra.fi
Olli Sotamaa
Professor
PhD, Docent, Postdoctoral Research Fellow at the Game Research Lab, University of Tampere. ORCID: https://orcid.org/0000-0002-2169-8685
Jaakko Peltonen
Professor
I am a professor of statistics and data analysis, and lead the Statistical Machine Learning and Exploratory Data Analysis (SMiLE) research group at University of Tampere. My research interests include helping human analysts explore complicated data sets by creating methods of exploratory data analysis, methods of visualizing data, and many types of methods for modeling data including modeling social media data and methods that learn from multiple different data sources together. Game culture data offers a rich variety of high-dimensional data to explore from surveys to gameplay recordings to online articles and social media discussion, and my aim is to work together with CoE researchers to explore such data. ORCID: https://orcid.org/0000-0003-3485-8585
Usva Friman
Assistant Professor, Academy Research Fellow
Usva Friman is an Academy Research Fellow (2025–2029), an Assistant Professor of Game Studies, and a Co-Director of the Game Research Lab at Tampere University. She is also a Docent of Game Culture Studies at the University of Turku. Her research focuses on cultural participation and agency, as well as DEI (diversity, equity, and inclusion) questions, in digital gaming and electronic sports. ORCID: https://orcid.org/0000-0003-1537-5297
Elina Koskinen
Main Research Coordinator
Elina Koskinen (PhD) is a postdoctoral researcher at the Tampere University Game Research Lab. She has been studying free-to-play games, location-based games and ethics & game design. Her doctoral dissertation concentrated on memorable player experiences with Pokémon GO. ORCID: https://orcid.org/0000-0002-4082-6582
Thomas Apperley
Senior Research Fellow
Tom Apperley, is a Senior Research Fellow (Yliopistotutkija) at the Centre of Excellence in Game Culture Studies. He conducts research on digital games and playful technologies with an emphasis on their impact and influence on culture, particularly areas such as social policy, pedagogy and social inclusion. His previous writing has covered broadband policy, digital games, digital literacies and pedagogies, mobile media, and social inclusion. His open-access print-on-demand book Gaming Rhythms: Play and Counterplay from the Situated to the Global, was published by The Institute of Network Cultures in 2010. Tom’s more recent work has appeared in Games and Culture, New Review of Multimedia and Hypermedia, and Media International Australia. ORCID: https://orcid.org/0000-0002-6390-6593
Kati Alha
University Lecturer
Jaakko Stenros
University Lecturer
Jaakko Stenros (PhD) is a game and play researcher who has published nine books and over 50 articles and reports. He has also taught game studies for a decade. Stenros’ research interests include norm-defying play, game jams, queer play, role-playing games, pervasive games, game rules, and playfulness. His work has received many awards, such as the prize for the best dissertation of the year at the University of Tampere. Stenros has also collaborated with artists and designers to create ludic experiences and has curated many exhibitions at the Finnish Museum of Games. University of Turku has awarded Stenros the Title of Docent in 2019 in Game and Play Studies. ORCID: https://orcid.org/0000-0003-0320-7042
Mikko Meriläinen
Academy Research Fellow
Mikko Meriläinen is an Academy Research Fellow at Tampere University, Finland, and holds a PhD in Education from the University of Helsinki. He is currently focusing on studying men and masculinities in gaming cultures. Mikko is an expert on young people's gaming, and is overall interested in how everyday life and gaming are intertwined. In the field of non-digital games, he has studied miniaturing, the activity of collecting, painting and gaming with miniature figurines. ORCID: https://orcid.org/0000-0001-9621-684X Website: http://www.mikkomerilainen.com 
Joleen Blom
Postdoctoral Researcher
Joleen Blom (PhD) is a postdoctoral researcher at the Tampere University Game Research Lab and at the Centre of Excellence in Game Culture Studies. She is the author of the book Video Game Characters and Transmedia Storytelling (2023) published by the Amsterdam University Press. She is interested in the commercialization of (game) characters and their affective role in game and transmedia monetization models. ORCID: https://orcid.org/0000-0003-2206-4497
Jani Kinnunen
Postdoctoral Researcher
Jani Kinnunen is a researcher and doctoral candidate at the University of Tampere. He has worked in numerous research projects about gambling. His research is focused on qualities of play money and gam(bl)ing related social interaction. ORCID: https://orcid.org/0000-0002-0154-6617
Henry Korkeila
Postdoctoral Researcher
Henry Korkeila is PhD candidate at the University of Turku. He holds M.Sc. in Internet and Game Studies from the University of Tampere. Henry’s research examines avatarization of our analog cultures as they inevitably turn into digital cultures. Special focus is on avatars themselves, usage of avatars in their different contexts including online video game genres, such as massively multiplayer online and multiplayer online battle arena games and social media platforms like Twitter and Instagram. Currently, Henry approaches avatars through the types of capital, or resources, they have. ORCID: https://orcid.org/0000-0002-0187-2690
Matilda Ståhl
Postdoctoral Researcher
Matilda Ståhl (PhD in Education from Åbo Akademi University) is currently working as a Postdoctoral Research Fellow at the Centre of Excellence in Game Culture Studies and the Game Research Lab at Tampere University in Finland. Her research is focused on social interaction and playing games as a shared experience and how is that is shaped by social norms. Matilda primarily does ethnographic work, either entirely or partially online. ORCID: https://orcid.org/0000-0002-4248-8804
Heikki Tyni
Postdoctoral Researcher
Heikki Tyni, PhD, is a post-doctoral researcher at Game Research Lab in Tampere University, Finland. His work has covered various topics related to digital games industries, including the formation of the Finnish game industry, material aspects of the digital game culture, and various business and production models for games. His doctoral dissertation examined the political economy and audience reception of games crowdfunding trough an interdisciplinary approach. ORCID: https://orcid.org/0000-0003-0140-4755
Johan Kalmanlehto
Postdoctoral Researcher

Johan Kalmanlehto (PhD) is a researcher focusing on the intersections of philosophical theories, aesthetics and game studies. In his work, he has investigated subjectivity, self-formation, and aesthetics of rhythm, agency and playstyle. ORCID: https://orcid.org/0000-0002-5311-6096

Hanne Grasmo
Doctoral Researcher
Hanne Grasmo is a doctoral researcher at the Tampere University, CoE GameCULT and Game research lab. Her PhD research centers around embodied role-play and sexual emotions, both in Nordic larp and in BDSM communities. Focus areas are role-play design, immersion, queer play and transformative play. She holds a MA in sociology, and has additional background from sexology, education, theatre and larp design. Grasmo has discussed and written about larp for more than 20 years, founded the Knutepunkt larp conferences, wrote the first book about Nordic larp (Laiv, levende rollespill, 1998) and has recently published a larp monograph (Just a little lovin’ larp script, 2021). ORCID: https://orcid.org/0000-0003-1959-3072
Julián Gutiérrez Carrera
Doctoral Researcher
Julian Gutiérrez Carrera (MSocSci) is a doctoral researcher at Tampere University's Game Research Lab. His dissertation focuses on how videogames represent, simulate, and discuss suicide. His research interests also include the form of videogames, their meanings, and their intersections with literature and literariness. ORCID: https://orcid.org/0009-0007-2505-2578
Kalle Laakso
Doctoral Researcher
Kalle Laakso (MA) is a researcher at the Tampere University Game Research Lab. Master’s degree in the field of sociology from the University of Tampere and formerly a researcher in the field of care robotics. They are currently researching youth gaming culture in the Growing mind – research project. Relatively new to game research but with two decades of personal experience from digital and board games and a special interest in co-operative play. Mainly using quantitative methods but looking to expand towards more mixed methodology in the future. ORCID: https://orcid.org/0000-0002-1682-9580
Mark Maletska
Doctoral Researcher
Mark Maletska (MPhil) is a Doctoral Researcher and PhD candidate at Tampere University. His dissertation research is focused on relationship between video game mechanics and gender identity self-discovery processes. Prior to current position, M. Maletska was a teacher of philosophy at the Department of Philosophy and Religious Studies, Borys Grinchenko Kyiv University, Ukraine. ORCID: https://orcid.org/0000-0003-3123-9500
Leland Masek
Doctoral Researcher
Leland Masek (M.S.) is a doctoral researcher at the Tampere University Game Research Lab and the HEAL lab at Oregon State University. His PhD work focuses upon studying the meanings of playfulness and the nature of playful experience. He currently runs the Playful Life Project further exploring the nature of playfulness and how it connects to mental health. ORCID: https://orcid.org/0000-0003-2694-9129
Aska Mayer
Doctoral Researcher
Aska Mayer (M.A.) is a Doctoral Researcher at Tampere University, working on the exploration of human augmentation in/through/as games. Within the doctoral research project, the goal is to provide a holistic and systemic perspective on augmented human bodies through the combined application of Game Studies, Somaesthetics, and HCI, as well as locating the fictional and real body as a playground for experimental bio-technological modifications. Additional research interests include idea-historical approaches to digital games, philosophy of the neo-baroque, and apocalyptic media culture. ORCID: https://orcid.org/0000-0002-0161-2944
Martin Moritz
Doctoral Researcher
Martin Moritz (M.Sc Tech, Machine Learning) is a researcher at Tampere University. He is investigating text data related to game culture with artificial intelligence methods. After his former mathematics studies, he has been working as a upper secondary teacher in France and since 2011 at the European School of Helsinki. ORCID: https://orcid.org/0009-0005-6093-3480
Taina Myöhänen
Doctoral Researcher
Taina Myöhänen (MA in Cultural Studies, MA in New Media) is a doctoral researcher in Tampere University Game Research Lab studying diversity, equity, and inclusion (DEI) and sustainability within game industry organisations and practices. Currently working at the Centre of Excellence in Game Culture Studies and on project PEGASUS, previously part of IDA project focusing on game industry data practices. ORCID: https://orcid.org/0000-0001-6701-5459
Essi Taino
Doctoral Researcher
Essi Taino is a doctoral researcher at Tampere University, working for project PEGASUS. Essi is specialized in digital youth work, game education, and DEI (diversity, equity and inclusion). She is working on a dissertation about neurodiverse young gamers' inclusion in organized digital game groups. ORCID: https://orcid.org/0009-0005-5119-9712
Aasa Timonen
Doctoral Researcher
Aasa Timonen (MA) is a doctoral researcher at Tampere Game Research lab. Her research is focused on the transmedia practices of analog games. Her upcoming dissertation work is about the transmedia worldbuilding of Warhammer 40,000, how it has changed over the decades, and how players navigate in the changing worlds of the grim darkness of the far future, both on the tabletop and outside of it. As a life-long Warhammer hobbyist, her expertise on the subject is a mix of both academic knowledge and personal experience with various analog games.
Elisa Wiik
Doctoral Researcher
Elisa Wiik is a doctoral researcher who is researching Finnish lapsed playes for her PhD in Tampere University. She is also one of the coordinators of Centre of Excellence in Game Culture Studies and her other research interests include transmedia and science fiction. ORCID: https://orcid.org/0000-0003-2434-4935
Johanna Koljonen
Doctoral researcher

Johanna Koljonen (MA) is a doctoral researcher at the Tampere University Game Research Lab, studying the design of experiences, human encounters, and games within Nordic Larp design discourse within the Horizon EU project Larpocracy. Her professional background is most recently in media analysis and consulting focused on the transformations of the audiovisual media industries. She is a also a theorist of Nordic larp, and the co-founder of a boutique consulting agency advising cultural institutions and producing participatory events. Her latest book is Larp Design: Creating Role-Play Experiences (2019), for which she was lead editor. ORCID: https://orcid.org/0000-0002-5108-887X

Rafael Marques de Albuquerque
Visiting researcher
Rafael Marques de Albuquerque (PhD) is a novelist and professor of game design and narrative design at the University of Vale do Itajaí, Brazil. He has conducted research on digital games since 2008 and currently serves as a judge for the game awards at BIG/Gamescom Latam Brazil. ORCID: https://orcid.org/0000-0001-5231-6953

University of Jyväskylä

Raine Koskimaa
Professor, Vice director

Raine Koskimaa, PhD, is a Professor of Contemporary Culture Studies at the University of Jyväskylä. He conducts research in the fields of game studies, digital literature, transmedia storytelling and digital culture. Koskimaa has published widely, especially on digital culture and digital literature, and his writings have been translated to several languages. He is a long time member of the ELO Literary Advisory Board and the Board of Reviewers for Game Studies. His current research interests are eSports, games and transmedia, and time and temporality in digital fiction.

ORCID: https://orcid.org/0000-0002-1492-4074

Marko Siitonen
Professor

Dr. Marko Siitonen is a Professor of Intercultural and Digital Communication at the Department of Language and Communication Studies, University of Jyväskylä. His research interests focus on understanding the dynamics of players of games – their experiences and perceptions, and the way they construct a shared reality within the sphere of game cultures. Over the years, he has also done research on a variety of other topics, such as newsgames and the use of games and simulations in intercultural education. He has been the chair of the Finnish Society for Game Research, as well as the ECREA section for Digital Games Research.

ORCID: https://orcid.org/0000-0002-5138-437X

Ville Malinen
Coordinator

Ville Malinen is a doctoral researcher at the University of Jyväskylä. He is currently finishing his dissertation that concentrates on the interaction and future between motor sports and simulated racing as a form of competitive gaming in the field of media sports. Malinen is specialized in the media relationship of motorsports. He is currently interested in the cultural significance of driving games and involved in different game research and media studies projects. Malinen's interests in his works include for example simulation theory, critical cultural theory and critical discourse analysis as well the concepts of identity, representation, spectacle, consumerism, and the synergy between different forms of capital and societal power.

ORCID: https://orcid.org/0000-0002-1854-735X

Veli-Matti Karhulahti
Senior Researcher

Veli-Matti Karhulahti works in the Centre of Excellence as a Senior Researcher, primary contributing to the Meaning and Form in Games unit in University of Jyväskylä. At the same time, he also works as an Adjunct Professor of Play and Games in University of Turku. As to research areas and interests, Karhulahti’s work fluctuates both methodologically and thematically, constantly charting unmapped avenues of practice and substance. His present projects center around Addictions, Asian play(fulness), Cognitive Theory, Esports, Psycholudic development, Puzzles/riddles, and Romantic/sexual play. Methods-wise, he is currently solving the problems of qualitative epistemology.

ORCID: https://orcid.org/0000-0003-3709-5341

Kai Tuuri
Senior Researcher
Tanja Välisalo
Lecturer

Tanja Välisalo is a University Teacher and Doctoral Candidate at the University of Jyväskylä. Her research is focused on audience reception of fiction, fan cultures and transmedia phenomena, and she is conducting her doctoral research on the reception and use of fictional characters in games and media fandom. She is a member of the editorial board or the Finnish Yearbook of Game Studies.

ORCID: https://orcid.org/0000-0001-8678-4683

Jukka Varsaluoma
Lecturer
Jonne Arjoranta
University Lecturer

PhD Jonne Arjoranta holds a doctoral degree in digital culture from the University of Jyväskylä, Finland and the title of docent from Tampere University. He is specialised in philosophical hermeneutics, game studies and internet cultures and is interested in playful politics, game hermeneutics and geek culture. His dissertation Real-Time Hermeneutics: Meaning-Making in Ludonarrative Digital Games deals with the structures of meaning in digital games. He has published, for example, in Game Studies, Games and Culture and International Journal of Role-Playing. He is the editor-in-chief for the Finnish Yearbook of Game Studies.

ORCID: https://orcid.org/0000-0003-0148-7626

Evgenia Amey
Postdoctoral Researcher

Evgenia Amey is a postdoctoral researcher at the University of Jyväskylä. She also works at the University of Eastern Finland, in the project ‘Kieliviha/Språkhat/Language tensions’, funded by the Kone Foundation. Her research combines cultural and media studies, tourism studies and cultural geography, and explores interconnections between media, culture, language and place. Her research topics include media tourism, mediatization and narrativization of space, sense of place and environmental storytelling in video games, (in)game books and game-based fan fiction.

ORCID: https://orcid.org/0000-0002-9892-3385

Tero Kerttula
Postdoctoral Researcher

Tero Kerttula earned his PhD at University of Jyväskylä in 2022. His fields of specialization are in research of online streaming and YouTube, as well as other video game media. Kerttula has also researched the history of video game media, more specifically old television shows and video game magazines. Currently Kerttula works in the field of competitive gaming from historical and educational perspective.

ORCID: https://orcid.org/0000-0002-7198-9034

Maria Ruotsalainen
Postdoctoral Researcher

Maria Ruotsalainen (PhD) is a Postdoctoral Researcher at the University of Jyväskylä, Finland. Her doctoral thesis focuses on the representations gender and nationality in Overwatch esports and the sportification of esports. Her current research interests and topics include (but are not limited to), esports cultures, Deleuzian approaches to self, play and games, neurodiversity and videogames, gaming and gender, and hostile behavior in video games.

ORCID: https://orcid.org/0000-0001-5727-5820

Adriana Delgado
Doctoral Researcher

Adriana Delgado is a doctoral researcher at the University of Jyväskylä. Her research investigates how Freirean principles of critical pedagogy can be translated into an analogue game format. She is interested in the interconnection between cognition and play.

ORCID: https://orcid.org/0009-0000-9197-6153

Minna Kallinen-Kuisma
Doctoral Researcher

Minna Kallinen-Kuisma, MSc (Econ and Bus Admin) is a University Teacher and Doctoral candidate at the University of Jyväskylä. Her research on esports leadership focuses on ethical leadership, responsible leadership and shared leadership in esports teams and organisations. Kallinen-Kuisma’s research interests also include esports management and business, esports organisations and esports ecosystem.

ORCID: https://orcid.org/0000-0001-9569-0371

Valtteri Kauraoja
Doctoral Researcher

Doctoral Researcher Valtteri Kauraoja is writing his dissertation on game design within the project “Ontological Reconstruction of Gaming Disorder” at the University of Jyväskylä.

ORCID: https://orcid.org/0000-0002-3573-5555

Oskari Koskela
Doctoral Researcher

Oskari Koskela is a doctoral researcher at the University of Jyväskylä. Having a master's degree in the field of musicology, his research interests relate to philosophical, psychological and aesthetic issues of videogame music with a particular focus on the 4E perspectives. He is currently working on a PhD dissertation concerning the application of an enactive approach in understanding the aesthetic experience of game music.

ORCID: https://orcid.org/0000-0001-6374-0629

Henri Nerg
Doctoral Researcher

Henri Nerg is a researcher and doctoral candidate at the University of Jyväskylä. His research is focused on Japanese popular culture and character affectivity especially in visual novels.

 

Jasmine Poikela
Doctoral Researcher

Jasmine Poikela is a doctoral researcher at the University of Jyväskylä under the study of contemporary culture. Her PhD research delves into the praxis of game writing and narrative design. She has also gained experience in teaching creative writing, especially focused on multimodality.

ORCID: https://orcid.org/0000-0002-9272-0421

Emilia Turtiainen
Doctoral Researcher

Emilia Turtiainen (M.A.) is a doctoral candidate at the University of Jyväskylä. Her research focuses on gender visibility and gendered practices of video game live streaming.

ORCID: https://orcid.org/0000-0002-0845-6403

University of Turku

Jaakko Suominen
Professor

Jaakko Suominen received his PhD in cultural history and is a professor of Digital Culture at University of Turku, Finland. With a focus on cultural history of media and information technologies, he has studied computers and popular media, Internet, social media, digital games, and theoretical and methodological aspects of the study of digital culture. He has lead several multidisciplinary research projects and has over 100 scholarly publications.

ORCID: https://orcid.org/0000-0003-1352-7699

Juho Hamari
Professor

Dr. Juho Hamari is a Professor of Gamification (Associate & tenure-track) and leads the Gamification Group that has spread itself to three universities in Finland: Tampere University of Technology, University of Turku and University of Tampere. Prior to current engagements, Dr. Hamari has been a researcher at Aalto University School of Business, Helsinki Institute for Information Technology HIIT as well as a Visiting Scholar at UC Berkeley School of Information (2015-2016).

ORCID: https://orcid.org/0000-0002-6573-588X

Maria B. Garda
Postdoctoral Researcher

Maria B. Garda has been researching video games and digital media from the perspectives of genre, nostalgia and local history. She is an expert of media history, and her current work focuses on video game cultures and contemporary forms of hacking. Maria’s recent publications have dealt with indie games, role-playing games, and roguelikes, and she was previously involved with several research projects, including: "Alternative Usage of New Media Technology During The Decline of People’s Republic of Poland" (University of Lodz, 2013-17) and "Creative Micro-computing in Australia, 1976-1992" (Flinders University, 2017-18). She is a co-founder of Replay. The Polish Journal of Game Studies and the vice-president of Games Research Association of Poland.

ORCID: https://orcid.org/0000-0002-7481-837X

Katriina Heljakka
Postdoctoral Researcher

Doctor of Arts (Visual culture), PhD (Digital culture), Katriina “Kati” Heljakka is a researcher of toys, play, and playful learning. Heljakka defended her doctoral thesis on adult toy play and cultures for Aalto University in 2013. From 2014 to 2020, she worked as a post-doctoral researcher in the Academy of Finland-funded Ludification and the Emergence of Playful Culture and in the Hybrid Social Play jointly funded by the Academy of Finland and Business Finland. During 2021-2022, she acted as the play expert of the Mannerheim League for Child Welfare. In 2024, Heljakka defended her second doctoral dissertation at the University of Turku, focusing on digital play from the perspective of HCI, “play machines,” and how play moves us physically, emotionally, and cognitively through the joint use of toys and evolving technology including various digital devices, and extant and speculated types of toy robotics.


In addition to publishing widely in edited book volumes, international academic journals, and conference proceedings, Heljakka has also worked as a game designer, art critic, visual artist, and curator of the Peak Experience Artist Collective. Currently, she studies play cultures and the ongoing toyification of various phenomena through design, life-wide, and connected play, as well as play and playfulness in education and working life. Katriina is an ambassador in the U.S.-based Genius of Play program.

ORCID: https://orcid.org/0000-0002-4534-5286

Joseph Macey
Postdoctoral Researcher

Joseph Macey is a Project Researcher at the Centre of Excellence in Game Culture studies at the University of Turku, and a member of the Gamification Group, Faculty of Communication Sciences, Tampere University; his current work investigates the consumption of digital media, digital economies and virtual items. Recent work has focused on relationships between consumption motivations and behavioural intentions in online services. Associated research interests include the consumption of contemporary digital games and newly-emergent gambling activities, problematic and potentially problematic media consumption, and cognitive biases in media users. In addition to publishing in highly-respected international academic journals and conference proceeding, he has advised the Gambling Administration of Finland and been an invited speaker at several conferences and seminars.

ORCID: https://orcid.org/0000-0002-9770-739X

Rami Mähkä
Researcher & University Lecturer

Dr Rami Mähkä is a University Lecturer at Digital Culture, University of Turku, and the Vice-Leader of the Degree Programme in Digital Culture, Landscape and Cultural Heritage. He is also an Adjunct Professor of Media Culture at the University of Turku, with research interests ranging from film to video games, digitalization of Finnish society to social media. His specific research interests regarding games include ice hockey and other sport simulation games, and historical war games, especially of wars of the 20th century. A cultural historian by background, Mähkä’s other research topics include television, popular music and history culture and historical theory.

Markku Reunanen
Researcher & Senior University Lecturer

Markku Reunanen, PhD, is a senior university lecturer at the Aalto University School of Arts, Design and Architecture, Department of Media. In 2020 University of Turku awarded him the title of docent in digital culture. His research interests range from videogames to digital (sub)culture. His PhD thesis from 2017 deals with the relationship of the demoscene and technology. Markku worked as a 50% postdoc in the CoE in 2018–2019 and now continues as an affiliated researcher.

Jukka Vahlo
Senior Researcher

Jukka Vahlo is a senior researcher at the School of Economics/Centre for Collaborative Research CCR at the University of Turku. His PhD focused on combining player research and folkloristics. In his research Vahlo integrates enactive cognitive approach and phenomenological argumentation with empirical statistical studies on player experience - encompassing e.g. motives, preferences, and player behavior. Vahlo holds a docentship in media psychology and has published extensively in the fields of human-computer interaction, game studies, and media psychology. He has worked on numerous interdisciplinary research projects funded by organizations such as Business Finland, the Kone Foundation, and the Academy of Finland.

 

ORCID:

https://orcid.org/0000-0001-5835-5945

Mayara Araujo Caetano
Doctoral Researcher

I am a doctoral researcher at the University of Turku in the Media Studies Department interested in playing, players, and much more. My doctoral and main research project is an online ethnography within an online multiplayer sex/porn game, and I have been interested in exploring sexual play and sexualities that unfolds in this location and its connection to broader sociocultural sex consumption and work related to technology.

As a person born and raised in Brazil, I am also interested in sharing about Brazilian playing and gaming cultures. My publications have covered gender, race, class, consumption, accessibility to technology, esports, and communities.

[I also go by Maya; the pronouns I use are she/her]

ORCID: https://orcid.org/0000-0003-4811-0447

Onni Ratala
Coordinator

I’m the coordinator for our Turku team, helping to organize and support our local activities. If you have anything on your mind, don’t hesitate to get in touch!

Onerva Puhakka
Doctoral Researcher

Onerva Puhakka is a doctoral researcher at the University of Turku. She is currently writing her PhD on retrogame fan art. Her research examines fan activities, productions and communities. In addition to fan activities and art, her interests include retro games from 90s, nostalgia, and gaming experiences. She is interested in examining gaming experiences from a holistic perspective on humans. So far, her research has addressed early video game memories, immersion and flow, escapism and nostalgic gaming experiences.

Affiliated researchers

Souvik Mukherjee
Affiliated Researcher

Souvik Mukherjee is assistant professor in Cultural Studies at the Centre for Studies in Social Sciences Calcutta, India and a pioneering games studies researcher from the Indian Subcontinent. His research looks at a diversity of topics such as videogames and storytelling, videogames as colonial and postcolonial media, gaming cultures in the Indian Subcontinent and currently, Indian boardgames and their colonial avatars. Souvik is the author of three monographs, Videogames and Storytelling: Reading Games and Playing Books (Palgrave Macmillan 2015), Videogames and Postcolonialism: Empire Plays Back (Springer UK 2017) and Videogames in the Indian Subcontinent: Development, Culture(s) and Representations (Bloomsbury India 2022)  and is currently working on a book project on Indian board games and colonialism. He was named a ‘DiGRA Distinguished Scholar’ in 2019 by the Digital Games Research Association and a Higher Education Video Game Alliance (HEVGA) fellow in 2022. He is also an affiliated senior research fellow at the Centre of Excellence, Game Studies at the University of Tampere. His other interests are (the) Digital Humanities and Early Modern Literature. He has also set up a boardgame museum in his home in Kolkata, India.

ORCID: https://orcid.org/0000-0002-5491-1040

Casey O'Donnell
Affiliated Researcher

Casey is an Associate Professor from Michigan State University in the Department of Media & Information. Casey is a game maker and game researcher who studies game work and the culture of game makers. Casey’s Fulbright Finland Scholar award is a research project titled “Making Games Differently,” in collaboration with the Centre of Excellence in Game Culture Studies at Tampere University. The research is focused on the work of game making in Finland and elsewhere “post” pandemic and in the context of late stage capitalism.

 

ORCID:https://orcid.org/0000-0001-5396-6384

Alumni

Janne Paavilainen
Aleena Chia
Hanna Järvenpää
Riikka Turtiainen
Petri Saarikoski
Tero Pasanen
Pauliina Raento
Jonna Koivisto
Sabine Harrer
Jan Švelch
Dale Leorke
Mattia Thibault
Emil Lundedal Hammar
Lobna Hassan
Maria Törhönen
Nannan Xi
Evan Torner
Lars de Wildt
Diego A Mejía-Alandia
Chien Lu
Corinne Mazzoli
Lilli Sihvonen
Riikka Aurava
Ville Kankainen
Rainforest Scully-Blaker