Tervetuloa mukaan keskustelemaan pelialan koulutuksesta Suomessa, kehittämään uutta yhteistyötä ja uusia verkostoja sekä tutustumaan uusiin opetusmateriaaleihin! Seminaari järjestetään […]
To promote responsibility and transparency in our research practices, the Centre of Excellence in Game Culture Studies researchers have been discussing and developing a recommendation for authorship attribution to be adopted in the research activities within the CoE. This recommendation was approved in the CoE’s monthly meeting on 13th December 2021.
The Centre of Excellence in Game Culture Studies has received the Champions of Open Science 2021 award
The National Open Science and Research Steering Group in Finland has awarded the Centre of Excellence in Game Culture Studies with the Advancers of Open Science (Avoimuuden edistäjät) 2021 award. This prestigious honour is a recognition of the CoE’s merits in the strategic advancement of open science in their research work, and it was presented at the Open Science Autumn 2021 conference held on the 24th of November in Turku.
Studies on game music are still relatively scarce, whether being viewed from either game or music research disciplines. […]
The Centre of Excellence in Game Culture Studies is curating a series of events titled GameCult Talks: Discussing […]
Halat hisar was a live action role-playing game (larp) organized in Finland in 2016. Halat hisar was written […]
Publishing the results of your research is certainly a key activity for any research centre. Typically, a publishing […]
Playing digital games has become a hobby like any other, and as younger generations enter the workforce today, […]
In April 2021 we organized Monstrosity, the 17th annual Tampere University Game Research Lab Spring Seminar. There was […]
Between February and June 2021, I was an intern at the Centre of Excellence in Game Culture Studies […]