2020
Kerttula, Tero
Early Television Video Game Tournaments as Sports Spectacles other
2020.
Abstract | Links | Tags: Electronic sports, Televisiointi, Television programs, Video games
@other{Kerttula2020b,
title = {Early Television Video Game Tournaments as Sports Spectacles},
author = {Tero Kerttula},
editor = {Jason G. Reitman and Craig G. Anderson and Mark Deppe and Constance Steinkuehler},
url = {http://urn.fi/URN:NBN:fi:jyu-202005253439},
doi = {10.1184/R1/12217766.v1},
year = {2020},
date = {2020-04-29},
booktitle = {Proceedings of the 2019 Esports Research Conference (ESC)},
publisher = {ETC Press},
abstract = {This article looks at two televised video game tournaments from the 1980’s from the viewpoint of sports spectacle. Through the analysis of the television episodes and comparison to modern eSports-scene, the aim is to see, if there were similarities or differences between sports broadcasting and video game broadcasting at the time. The article suggests that because of visual choices made in sports broadcasting, the video game tournaments adapted this style coincidentally, which might have affected the style of eSports-broadcasting later.},
keywords = {Electronic sports, Televisiointi, Television programs, Video games},
pubstate = {published},
tppubtype = {other}
}
This article looks at two televised video game tournaments from the 1980’s from the viewpoint of sports spectacle. Through the analysis of the television episodes and comparison to modern eSports-scene, the aim is to see, if there were similarities or differences between sports broadcasting and video game broadcasting at the time. The article suggests that because of visual choices made in sports broadcasting, the video game tournaments adapted this style coincidentally, which might have affected the style of eSports-broadcasting later.