This blog post provides an English summary of a book chapter, originally published in Swedish, that explores hegemonic gender structures in Fallout 76 using duoethnography.
games
In this blog post, researcher Riikka Aurava discusses game pedagogy within the Finnish school context. The publication is based on the policy brief published by the Research Council of Finland, which was supported by the outcomes of the research project Growing Mind, a joint endeavour involving Tampere University, University of Helsinki, University of Turku, and Kasko, the educational department of the municipality of Helsinki. Aurava presents why games should become part of the formal educational environment and how they could be implemented.
CoE Gamecult presents “Modern Games: Institutions and the Colonization of Indeterminacy,” a lecture by Thomas Malaby on Friday 12 April, also available online.
