Group photo from the get-together 20.8.2018

Centre of Excellence starts the fall with a get-together in Tampere

The Centre of Excellence in Game Culture Studies has started its operation in the beginning of the year, and after hiring several new researchers, the big consortium is now up to full speed.

In 20th August an important event took place, when almost 40 games researchers gathered at Tampere to discuss the goals of the Centre of Excellence and the plans for reaching those goals.

A few more researchers will still join us during the coming months, but its not a common sight to see tens of games researchers, all either employed or affiliated with one research initiative. International reinforcements have been hired to Jyväskylä, Tampere and Turku to strengthen their already strong focus on games research.

There are already plans going ahead, focusing on several specific topics within the CoE GameCult research temes, like studying Overwatch, eSports, live-action role-playing games, and fandoms around games, to name just a few examples of the research underway in the Centre of Excellence.

If you’re interested in what the Centre of Excellence is up to, you can follow us on Twitter, subscribe to this blog’s feed or come see us e.g. in Jyväskylä, in the Seminar on eSports, Exergaming, and Fantasy Leagues (in November 22nd–23rd, 2018).

DiGRA 2018

photo of DiGRA 2018 venue: Campus Luigi Einaudi – CLE; Università di Torino, Turin, Italy

DiGRA 2018 venue: Campus Luigi Einaudi – CLE; Università di Torino, Turin, Italy

The CoE-GameCult was strongly present in the Digital Games Research Association’s (DiGRA) 2018 conference, which took place in Turin, Italy, in 25-28 August, 2018.

There were over ten CoE-GameCult researchers talking and presenting their work in the conference, including Frans Mäyrä, Olli Sotamaa, Jaakko Suominen, Aleena Chia, Jan Svelch, Katriina Heljakka, Heikki Tyni, Niklas Nylund, Maria Ruotsalainen, Jonne Arjoranta, and Jaakko Stenros.

Here is link to the conference program: https://easychair.org/smart-program/DIGRA2018/.

ICory Project Kick-Off at the New Children’s Hospital

The new ICory (Intelligent Customer-driven Solution for Orthopedic and Pediatric Surgery Care) research project’s kick-off meeting was held on 28th May in Helsinki. As a new, CoE-GameCult affiliated project, ICory is about digitization and gamification of patient journey for orthopedic and pediatric surgery. The Game Research Lab of University of Tampere is part of the research consortium and will focus on the gamification aspect.

During the kick-off meeting we had the opportunity to visit the New Children’s Hospital in Helsinki. Here is a picture from the main entrance lobby.

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Annual conference: Pelitutkimuksen päivä 2018

The CoE GameCult researchers were active in organising the Pelitutkimuksen päivä 2018 – the annual conference of games research in Finland. Professor Raine Koskimaa chaired the event in University of Jyväskylä in 4th May 2018, and the special theme of the event was focused on eSports. The annual thesis awards were delivered there, and the day started with the Spring meeting of the Finnish Society for Game Research (Suomen pelitutkimuksen seura).

The full program is here (in Finnish): https://www.jyu.fi/hytk/fi/laitokset/mutku/tutkimus/konferenssit-seminaarit/pelitutkimuksen-paiva-2018.
Below are some photos from the event: