2023
Koskinen, Karoliina; Suominen, Jaakko
The Petsamo Board Game (1931) and Everyday Game Culture in Finland in the Interwar Period Proceedings Article
In: Proceedings of DiGRA 2023 Conference: Limits and Margins of Games Settings, 2023.
Abstract | Links | Tags: Board games, Cultural colonialism, Game history, Racing games
@inproceedings{Koskinen2023,
title = {The Petsamo Board Game (1931) and Everyday Game Culture in Finland in the Interwar Period},
author = {Karoliina Koskinen and Jaakko Suominen},
url = {https://dl.digra.org/index.php/dl/article/view/1930
https://dl.digra.org/index.php/dl/article/view/1930/1929},
year = {2023},
date = {2023-06-20},
urldate = {2023-06-20},
booktitle = {Proceedings of DiGRA 2023 Conference: Limits and Margins of Games Settings},
abstract = {The paper studies the Petsamo board game, published independently in Finland in 1931. This racing-genre game consisted of a game board map situated in the Petsamo area in northern Lapland. Originally, Petsamo was mainly populated by Sámi people and only officially became a part of Finland after the 1920 Treaty of Tartu between Finland and Soviet Russia. After the Treaty, Petsamo became an arena for several activities that can nowadays also be examined as borderland and cultural colonialism, such as establishing new settlements, mineral prospecting, tourism, the production of Petsamo-related artworks and so forth. In this paper, we approach the Petsamo game within a larger cultural historical context and analyse the representations of Petsamo in the game board and the instruction booklet as well as the activities of the designers of the game and players who originally owned the copy of the game that is currently held in the collection of the Turku Museum Centre. Thus, methodologically, the paper presents a holistic microhistorical example of non-digital game history.},
keywords = {Board games, Cultural colonialism, Game history, Racing games},
pubstate = {published},
tppubtype = {inproceedings}
}
2022
Harrer, Sabine; Harviainen, J. Tuomas
Where Are the White Perpetrators in All the Colonial Board Games? A Case Study on Afrikan Tähti Book Section
In: Sjöblom, Björn; Linderoth, Jonas; Frank, Anders (Ed.): Representing Conflicts in Games: Antagonism, Rivalry, and Competition, Routledge, 2022, ISBN: 9781003297406.
Abstract | Links | Tags: Afrikan Tähti, Board games, Colonial board games
@incollection{Harrer2022,
title = {Where Are the White Perpetrators in All the Colonial Board Games? A Case Study on Afrikan Tähti},
author = {Sabine Harrer and J. Tuomas Harviainen},
editor = {Björn Sjöblom and Jonas Linderoth and Anders Frank},
url = {https://researchportal.tuni.fi/fi/publications/where-are-the-white-perpetrators-in-all-the-colonial-board-games-},
doi = {https://doi.org/10.4324/9781003297406-14},
isbn = {9781003297406},
year = {2022},
date = {2022-11-29},
urldate = {2022-11-29},
booktitle = {Representing Conflicts in Games: Antagonism, Rivalry, and Competition},
publisher = {Routledge},
abstract = {This chapter analyzes the ways in which colonial board games represent European-coded atrocities, by way of locating the presence of the white perpetrator. Using as its case study the popular Finnish board game Afrikan Tähti, originally published in 1951, the chapter shows how playful aesthetics and rules can simultaneously lead to the affirmation and the hiding of colonial exploitation. Looking at game mechanics, game board structure, the game’s economy and implied player identity, the chapter recommends new ways of reflecting on game representation in the context of complicity, whitewashing and the ongoing glorification of colonialism in board game culture.},
keywords = {Afrikan Tähti, Board games, Colonial board games},
pubstate = {published},
tppubtype = {incollection}
}
Suominen, Jaakko; Pasanen, Tero; Koskinen, Karoliina
Lapuanpeli (1930) osallistavana ajankohtaismediana ja mediahistoriallisena lähteenä Journal Article
In: Historiallinen Aikakauskirja, vol. 120, no. 3, 2022, ISSN: 2489-6969.
Abstract | Links | Tags: Ajankohtaismedia, Board games, Lapua game, Lapuanpeli, Lautapelit, Mediahistoria
@article{Suominen2022c,
title = {Lapuanpeli (1930) osallistavana ajankohtaismediana ja mediahistoriallisena lähteenä},
author = {Jaakko Suominen and Tero Pasanen and Karoliina Koskinen},
url = {https://agricolaverkko.fi/tietosanomat/historiallinen-aikakauskirja-3-2022-ilmestynyt/},
issn = {2489-6969},
year = {2022},
date = {2022-09-14},
urldate = {2022-09-14},
journal = {Historiallinen Aikakauskirja},
volume = {120},
number = {3},
abstract = {Artikkelissa tutkitaan F. Tilgmann -yhtiön Kuvataide-osaston julkaisemaa Lapuanpeli-lautapeliä (1930), jonka aiheena oli Lapuanliikkeen talonpoikaismarssi. Lautapeleissä oli aiemminkin käsitelty ajankohtaistapahtumia, erityisesti sotia, mutta poliittinen mielenilmaus oli pelien aiheena poikkeuksellinen. Monica Ehrströmin kuvittama peli ei kuvannut talonpoikaismarssia täysin dokumentaarisesti vaan yhdisteli marssin tapahtumia vapaasti, korosti ja liioitteli sekä käytti myös kiertoilmaisuja patrioottisen, mutta samalla kuvitteellisen lopputuloksen aikaansaamiseksi.},
keywords = {Ajankohtaismedia, Board games, Lapua game, Lapuanpeli, Lautapelit, Mediahistoria},
pubstate = {published},
tppubtype = {article}
}
2021
Pasanen, Tero
Christus verus Luciferus, Demon est Deus Inversus: Pekka Siitoin's Spiritism Board Journal Article
In: Temenos, vol. 57, iss. 2, pp. 181-207, 2021, ISBN: 2342-7256.
Abstract | Links | Tags: Board games, Esotericism, Occultism, Vernacular culture
@article{Pasanen2021,
title = {Christus verus Luciferus, Demon est Deus Inversus: Pekka Siitoin's Spiritism Board},
author = {Tero Pasanen},
url = {https://journal.fi/temenos/article/view/107763/66423},
doi = {10.33356/temenos.107763},
isbn = {2342-7256},
year = {2021},
date = {2021-01-01},
journal = {Temenos},
volume = {57},
issue = {2},
pages = {181-207},
abstract = {This article focuses on a Spiritism board, Yhteyslauta, designed in the mid-1970s by occultist neo-Nazi Pekka Siitoin. The board represents an unexplored occult subchapter of Finnish gaming culture and exhibits the Finnish esoteric tradition. In addition to analysing Yhteyslauta’s game-like elements, the article explores the board’s themes and imagery, and situates these components in the context of Siitoin’s vernacular esoteric doctrine and cosmogony.},
keywords = {Board games, Esotericism, Occultism, Vernacular culture},
pubstate = {published},
tppubtype = {article}
}
2018
Leorke, Dale
Solo Board Gaming: An Analysis of Player Motivations Journal Article
In: Analog Game Studies, vol. 5, iss. 4, 2018, ISSN: 2643-7112.
Links | Tags: Analog game, Board games, Game mechanics, Player motivations
@article{Leorke2018c,
title = {Solo Board Gaming: An Analysis of Player Motivations},
author = {Dale Leorke},
url = {https://analoggamestudies.org/2018/12/solo-board-gaming-an-analysis-of-player-motivations/},
issn = {2643-7112},
year = {2018},
date = {2018-12-02},
urldate = {2018-12-02},
journal = {Analog Game Studies},
volume = {5},
issue = {4},
keywords = {Analog game, Board games, Game mechanics, Player motivations},
pubstate = {published},
tppubtype = {article}
}
Sihvonen, Lilli
From a Board Game to a Drinking Game: One Biography of the Finnish Board Game Kimble Journal Article
In: Well Played, vol. 7, no. 1, pp. 127–142, 2018.
Links | Tags: Board games, Drinking games, Kimble
@article{nokey,
title = {From a Board Game to a Drinking Game: One Biography of the Finnish Board Game Kimble},
author = {Lilli Sihvonen},
url = {http://press.etc.cmu.edu/index.php/product/well-played-vol-7-no-1},
doi = {10.1184/R1/6687035},
year = {2018},
date = {2018-02-05},
urldate = {2018-02-05},
journal = {Well Played},
volume = {7},
number = {1},
pages = {127–142},
keywords = {Board games, Drinking games, Kimble},
pubstate = {published},
tppubtype = {article}
}
