2023
Ruotsalainen, Maria; Meriläinen, Mikko
Young Video Game Players’ Self-identified Toxic Gaming Behaviour: An Interview Study Journal Article
In: Eludamos: Journal for Computer Game Culture, vol. 14, iss. 1, pp. 147–173, 2023.
Abstract | Links | Tags: Affect, Affordance, Toxic behaviour, Video gaming, Young people
@article{Ruotsalainen2023,
title = {Young Video Game Players’ Self-identified Toxic Gaming Behaviour: An Interview Study},
author = {Maria Ruotsalainen and Mikko Meriläinen},
url = {https://doi.org/10.7557/23.7270
https://eludamos.org/index.php/eludamos/article/view/7270 },
doi = {10.7557/23.7270},
year = {2023},
date = {2023-12-14},
urldate = {2023-12-14},
journal = {Eludamos: Journal for Computer Game Culture},
volume = {14},
issue = {1},
pages = {147–173},
abstract = {In this study we analyze negative behaviour in the context of digital gaming through interviews of players (N=12) aged 16–27 who self-reported as having behaved in a manner they acknowledged as toxic. Through thematic analysis of the interviews, we highlight three central themes: Games as affective spaces; affordances and norms facilitating negative behaviours; and players’ navigation of negative behaviours. Our study demonstrates the situational and affective nature of negative behaviour and offers solutions for reducing it in gaming.},
keywords = {Affect, Affordance, Toxic behaviour, Video gaming, Young people},
pubstate = {published},
tppubtype = {article}
}
In this study we analyze negative behaviour in the context of digital gaming through interviews of players (N=12) aged 16–27 who self-reported as having behaved in a manner they acknowledged as toxic. Through thematic analysis of the interviews, we highlight three central themes: Games as affective spaces; affordances and norms facilitating negative behaviours; and players’ navigation of negative behaviours. Our study demonstrates the situational and affective nature of negative behaviour and offers solutions for reducing it in gaming.
