CoE GameCult publications

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2022

Järvelä, Simo; Wei, Lewen; Hassan, Lobna; Hamari, Juho

Storifying a Serious Mobile Game: Exploring Players' Perception of Storification Features, Narrative Engagement, and Behavioral Intentions Proceedings Article

In: 25th International Academic Mindtrek conference (Academic Mindtrek 2022), pp. 53-61, ACM, New York, USA, 2022, ISBN: 9781450399555.

Abstract | Links | Tags: Behavioral intention, Gamification, Narrative engagement, Serious mobile game design, Storification

2021

Hassan, Lobna; Deterding, Sebastian; Harviainen, J. Tuomas; Hamari, Juho

Fighting Post-truth with Fiction: An Inquiry into Using Storification and Embodied Narratives for Evidence-Based Civic Participation Journal Article

In: Storyworlds, vol. 11, iss. 1, pp. 51-78, 2021, ISSN: 2156-7204.

Abstract | Links | Tags: Civic participation, E-participation, Gamification, Post-truth, Storification

Aura, Isabella; Hassan, Lobna; Hamari, Juho

My School Is Hogwarts: Students' Social Behavior in Storified Classes Proceedings Article

In: Bujić, Mila; Koivisto, Jonna; Hamari, Juho (Ed.): Proceedings of the 5th International GamiFIN Conference Levi, Finland, April 7-9, 2021, pp. 11-20, CEUR-WS, 2021, ISSN: 1613-0073.

Abstract | Links | Tags: Classroom design, Learning environment, Social behaviour, Storification

Aura, Isabella; Hassan, Lobna; Hamari, Juho

Teaching Within a Story: Understanding Storification of Pedagogy Journal Article

In: International Journal of Educational Research, vol. 106, pp. 101728, 2021, ISSN: 0883-0355.

Abstract | Links | Tags: Learning environment, Pedagogy, Storification, Teaching practices