2021
Sotamaa, Olli
Game Developers Playing Games: Instrumental Play, Game Talk, and Preserving the Joy of Play Book Section
In: Sotamaa, Olli; Švelch, Jan (Ed.): Game Production Studies, pp. 103-122, Amsterdam University Press, 2021, ISBN: 978-9463725439.
Abstract | Links | Tags: Creative labour, Game industry, Game talk, Instrumental play, Leisure, Playful office
@incollection{Sotamaa2021d,
title = {Game Developers Playing Games: Instrumental Play, Game Talk, and Preserving the Joy of Play},
author = {Olli Sotamaa},
editor = {Olli Sotamaa and Jan Švelch },
url = {https://library.oapen.org/handle/20.500.12657/47043},
doi = {10.5117/9789463725439_ch05},
isbn = {978-9463725439},
year = {2021},
date = {2021-03-18},
booktitle = {Game Production Studies},
pages = {103-122},
publisher = {Amsterdam University Press},
abstract = {Critical studies of the global game industry have shown how employment in game companies is often advertised as a chance to get paid for playing games. The same love of games that often brings people to the game industry also places them at a disadvantage when negotiating the terms and conditions of work. Drawing from fourteen in-depth interviews conducted with game industry representatives, the chapter traces the different roles and functions playing games has for game developers and how working in a game studio changes their playing habits over time. Developers appear aware of the trade-offs associated with playing games as part of their work and apply various strategies to preserve the joy and relevance of play},
keywords = {Creative labour, Game industry, Game talk, Instrumental play, Leisure, Playful office},
pubstate = {published},
tppubtype = {incollection}
}
Critical studies of the global game industry have shown how employment in game companies is often advertised as a chance to get paid for playing games. The same love of games that often brings people to the game industry also places them at a disadvantage when negotiating the terms and conditions of work. Drawing from fourteen in-depth interviews conducted with game industry representatives, the chapter traces the different roles and functions playing games has for game developers and how working in a game studio changes their playing habits over time. Developers appear aware of the trade-offs associated with playing games as part of their work and apply various strategies to preserve the joy and relevance of play
