CoE GameCult publications

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2022

Mäyrä, Frans

Game Studies other

2022.

Abstract | Links | Tags: Culture, Discipline, Education, Games, Humanities, Interdisciplinarity, Research

Friman, Usva; Arjoranta, Jonne; Kinnunen, Jani; Heljakka, Katriina; Stenros, Jaakko

Johdanto: Pelit kulttuurina ja kulttuurissa Book Section

In: Friman, Usva; Arjoranta, Jonne; Kinnunen, Jani; Heljakka, Katriina; Stenros, Jaakko (Ed.): Pelit kulttuurina, Vastapaino, 2022, ISBN: 978-951-768-965-6.

Links | Tags: Culture, Games

Stenros, Jaakko

Pelit kulttuurina ja taiteena Book Section

In: Friman, Usva; Arjoranta, Jonne; Kinnunen, Jani; Heljakka, Katriina; Stenros, Jaakko (Ed.): Pelit kulttuurina, Vastapaino, 2022, ISBN: 978-951-768-965-6.

Links | Tags: Art, Culture, Games

Koskimaa, Raine; Välisalo, Tanja

Kulttuurin leikillistyminen ja pelillistyminen Book Section

In: Friman, Usva; Arjoranta, Jonne; Kinnunen, Jani; Heljakka, Katriina; Stenros, Jaakko (Ed.): Pelit kulttuurina, Vastapaino, 2022, ISBN: 978-951-768-965-6.

Links | Tags: Culture, Gamification, Playification

2021

Thibault, Mattia; Hamari, Juho

Seven Points to Reappropriate Gamification Book Section

In: Spanellis, Agnessa; Harviainen, J. Tuomas (Ed.): Transforming Society and Organizations through Gamification, pp. 11-28, Springer International, 2021, ISBN: 9783030682064.

Abstract | Links | Tags: Culture, Design, Gamification, Practice, Research

2018

Scolari, Carlos A.; Buckingham, David; Pereira, S.; Moura, Pedro; Koskimaa, Raine; Pérez, Ó.; Contreras, R.; Gaspard, I.; Horst, H.; Guerrero-Pico, M.; Lugo, N.; Masanet, M. J.; Establés, M. J.; Gutiérrez, E.; Rey, E.; Melo, L.; Tirocchi, S.; Márquez, I.; Lanzeni, D.; Winocur, R.; Morales, S.; Pink, S.; Ardévol, E.; Amici, S.; Taddeo, G.

Teens, Media and Collaborative Cultures: Exploiting Teens' Transmedia Skills in the Classroom other

2018.

Links | Tags: Adolescents, Classroom, Culture, Teens, Transmedia, Transmedia skills