In this blog post, Postdoctoral Researcher Usva Friman reflects on her experiences at the ERNC22 and DreamHack Winter 2022 as a game culture researcher studying various aspects of diversity, equity, and inclusion in esports.
esports
In this blog post, CoE GameCult researcher Tanja Välisalo presents the ongoing development process for methods and tools for analysing livestream chat data.
In this blog post, doctoral researcher Ville Malinen discusses his doctoral dissertation regarding the synergy of motorsports and sim racing.
In this post, we describe our research and other activities aiming to create better, research-based understanding and promotion of constructive approaches to gaming and (e)sports, and to their relationship to physical, mental, and social well-being.
In this post, CoE researchers Maria Ruotsalainen and Tanja Välisalo tell the story of the Overwatch research project, and what they have learned from it so far.
Despite its ongoing success, Magic: The Gathering is trailing in its mainstream appeal behind Dungeons & Dragons, which is published by the same company and has become a frequent reference in mainstream popular culture. While studying the transformation of the genre-defining card game into an esport, I encountered that its creators and players regularly discuss how the cis male-dominated tournament scene contributes to the public image of Magic: The Gathering.