In this post, we describe our research and other activities aiming to create better, research-based understanding and promotion of constructive approaches to gaming and (e)sports, and to their relationship to physical, mental, and social well-being.
esports
In this post, CoE researchers Maria Ruotsalainen and Tanja Välisalo tell the story of the Overwatch research project, and what they have learned from it so far.
Despite its ongoing success, Magic: The Gathering is trailing in its mainstream appeal behind Dungeons & Dragons, which is published by the same company and has become a frequent reference in mainstream popular culture. While studying the transformation of the genre-defining card game into an esport, I encountered that its creators and players regularly discuss how the cis male-dominated tournament scene contributes to the public image of Magic: The Gathering.