CoE GameCult publications

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2022

Blom, Joleen

Game Character other

2022.

Abstract | Links | Tags: Actor, Agent, Avatar, Character, Companion, Emotional attachment, Narrative, Player-character, Transmedia

2021

Mochocki, Michał; Koskimaa, Raine

Story Beats in Videogames as Value-Driven Choice-Based Unit Operations Journal Article

In: Images: The International Journal of European Film, Performing Arts and Audiovisual Communication, vol. 29, no. 38, pp. 5-31, 2021, ISSN: 1731-450X.

Abstract | Links | Tags: Beat, Character, Game studies, Narrative, Narratology, Transmedia, Video games

2019

Kerttula, Tero

‘‘What an Eccentric Performance": Storytelling in Online Let's Plays Journal Article

In: Games and Culture, vol. 14, iss. 3, pp. 236-255, 2019, ISSN: 1555-4120.

Abstract | Links | Tags: Let's Play, Narrative, Video games, YouTube

Tuuri, Kai; Peltola, Henna-Riikka

Building Worlds Together with Sound and Music: Imagination as an Active Engagement Between Ourselves Book Section

In: Grimshaw-Aagaard, Mark; Walther-Hansen, Mads; Knakkergaard, Martin (Ed.): The Oxford Handbook of Sound and Imagination, pp. 345-358, Oxford University Press, 2019, ISBN: 978-0-19-046016-7.

Abstract | Links | Tags: ASMR, Culturesphere, Ecosphere, Embodied experience, Enactive imagining, Human-music interaction, Kinesphere, Metaphor, Narrative

Kerttula, Tero

“What an Eccentric Performance”: Storytelling in Online Let’s Plays Journal Article

In: Games and Culture, vol. 14, iss. 3, pp. 236-255, 2019, ISSN: 1555-4120.

Abstract | Links | Tags: Narrative, Video games, YouTube

Kerttula, Tero

The Foundations of Let's Play: Live Action Representations of Video Games in Television and Online 1975-2018 Proceedings Article

In: Koivisto, Jonna; Hamari, Juho (Ed.): GamiFIN 2019: Proceedings of the 3rd International GamiFIN Conference, RWTH Aachen, 2019, ISSN: 1613-0073.

Links | Tags: Let's Play, Narrative, Representation, Television programs, Video games