2021
Garda, Maria B.; Karhulahti, Veli-Matti
Let’s Play Tinder! Aesthetics of a Dating App Journal Article
In: Games and Culture, vol. 16, iss. 2, pp. 248-261, 2021, ISSN: 1555-4120.
Abstract | Links | Tags: Aesthetics, Dating app, Gameplay, Social media, Tinder
@article{Garda2021,
title = {Let’s Play Tinder! Aesthetics of a Dating App},
author = {Maria B. Garda and Veli-Matti Karhulahti},
doi = {10.1177/1555412019891328},
issn = {1555-4120},
year = {2021},
date = {2021-03-01},
journal = {Games and Culture},
volume = {16},
issue = {2},
pages = {248-261},
abstract = {This article provides an analysis of the “dating app” Tinder as an aesthetic ludic artifact. By scrutinizing the title’s features of gameplay and expressive–interpretive social interaction, Tinder usage is set into a frame theory context and shown to operate by multiple overlapping frames that allow romantic engagement to be entered as play and vice versa.},
keywords = {Aesthetics, Dating app, Gameplay, Social media, Tinder},
pubstate = {published},
tppubtype = {article}
}
This article provides an analysis of the “dating app” Tinder as an aesthetic ludic artifact. By scrutinizing the title’s features of gameplay and expressive–interpretive social interaction, Tinder usage is set into a frame theory context and shown to operate by multiple overlapping frames that allow romantic engagement to be entered as play and vice versa.