CoE GameCult publications

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2021

Turtiainen, Riikka

‘Dare to Shine’: Megan Rapinoe as the Rebellious Star of the FIFA Women's World Cup 2019

In: Dashper, Katherine (Ed.): Sport, Gender and Mega-Events, pp. 133-148, Emerald Publishing, 2021, ISBN: 978-1-83982-937-6.

Book chapter

Abstract | Links | Tags: Inequality, Megan Rapinoe, Post-feminism, Social media, Sports

Garda, Maria B.; Karhulahti, Veli-Matti

Let’s Play Tinder! Aesthetics of a Dating App

In: Games and Culture, vol. 16, iss. 2, pp. 248-261, 2021, ISSN: 1555-4120.

Journal article

Abstract | Links | Tags: Aesthetics, Dating app, Gameplay, Social media, Tinder

2019

Feng, Chao; Xi, Nannan; Zhuang, Guijun; Hamari, Juho

IT Capability and Firm Performance: The Mediating Roles of Interaction Praxis

In: Proceedings of the 25th Americas Conference on Information Systems, pp. 1-5, Association for Information Systems, 2019, ISBN: 978-0-9966831-8-0.

In proceedings

Abstract | Tags: B2B, Firm performance, Inter-organizational, IT capability, Social media

Törhönen, Maria; Hassan, Lobna; Sjöblom, Max; Hamari, Juho

Play, Playbour or Labour?: The Relationships Between Perception of Occupational Activity and Outcomes Among Streamers and YouTubers

In: Bui, Tung (Ed.): Proceedings of the 52nd Hawaii International Conference on System Sciences, pp. 2558-2567, HICSS, 2019, ISBN: 978-0-9981331-2-6.

In proceedings Open access

Abstract | Links | Tags: Gamification, Media, Playbour, Social media, Video

Heljakka, Katriina; Harviainen, J. Tuomas

From Displays and Dioramas to Doll Dramas

In: American Journal of Play, vol. 11, no. 3, pp. 351–379, 2019, ISSN: 1938-0399.

Journal article Open access

Abstract | Links | Tags: Adult play, Adult toy play, Creativity, Object play, Object relations, Photoplay, Social media, Social play, Toys, World play, Worldbuilding