CoE GameCult publications

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2020

Hassan, Lobna; Hamari, Juho

Gameful Civic Engagement: A Review of the Literature on Gamification of E-participation Journal Article

In: Government Information Quarterly, vol. 37, iss. 3, pp. 101461, 2020, ISSN: 0740-624X.

Abstract | Links | Tags: Civic engagement, E-participation, Games, Gamification, Governance, Policy making

2019

Leorke, Dale

Reappropriating, Reconfiguring and Augmenting the Smart City Through Play Book Section

In: Nijholt, Anton (Ed.): Making Smart Cities More Playable: Exploring Playable Cities, pp. 51-70, Springer Singapore, 2019, ISBN: 9789811397646.

Abstract | Links | Tags: Civic engagement, Counterplay, Gamification, Play, Playable cities, Psychogeography, Smart city

Hassan, Lobna; Hamari, Juho

Gamification of E-Participation: A Literature Review Proceedings Article

In: Bui, Tung (Ed.): Proceedings of the 52nd Hawaii International Conference on System Sciences, pp. 3077-3086, HICSS, 2019, ISBN: 978-0-9981331-2-6.

Abstract | Links | Tags: Civic engagement, Crowdsourcing, Digital government, E-participation, Gamification, Policy making