CoE GameCult publications

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2020

Chia, Aleena; Keogh, Brendan; Leorke, Dale; Nicoll, Benjamin

Platformisation in Game Development Journal Article

In: Internet Policy Review, vol. 9, iss. 4, pp. 1-28, 2020, ISSN: 2197-6775.

Abstract | Links | Tags: Cultural production, Democratisation, Game development, Game engines, Platform, Platformisation

2019

Albarrán-Torres, César; Apperley, Thomas H.

Poker Avatars: Affective Investment and Everyday Gambling Platforms Journal Article

In: Media International Australia, vol. 172, iss. 1, pp. 103-113, 2019, ISSN: 1329-878X.

Abstract | Links | Tags: App, Avatars, Gambling, Online casino, Platform

Švelch, Jan

Resisting the Perpetual Update: Struggles Against Protocological Power in Video Games Journal Article

In: New Media & Society, vol. 21, iss. 7, pp. 1594-1612, 2019, ISSN: 1461-4448.

Abstract | Links | Tags: Contingent commodity, Digital distribution, Patch, Platform, Protocol, Protocological power, Update, User resistance, Video games

2018

Ryn, Luke; Apperley, Thomas H.; Clemens, Justin

Avatar Economies: Affective Investment from Game to Platform Journal Article

In: New Review of Hypermedia and Multimedia, vol. 24, no. 4, pp. 291–306, 2018, ISSN: 17407842.

Abstract | Links | Tags: Avatars, Platform, Video games