CoE GameCult publications

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2020

Korkeila, Henry; Koivisto, Jonna; Hamari, Juho

Demographic Differences in Accumulated Types of Capital in Massively Multiplayer Online Role-playing Games Proceedings Article

In: Proceedings of the 23rd International Conference on Academic Mindtrek, pp. 74–82, ACM, 2020, ISBN: 978-1-4503-7774-4.

Abstract | Links | Tags: Avatars, Capital, Demographics, MMORPG

Korkeila, Henry; Hamari, Juho

Avatar Capital: The Relationships Between Player Orientation and Their Avatar’s Social, Symbolic, Economic and Cultural Capital Journal Article

In: Computers in Human Behavior, vol. 102, pp. 14-21, 2020, ISSN: 0747-5632.

Abstract | Links | Tags: Avatars, Capital, Digitalization, MMORPG, Video games, Virtualization

2019

Albarrán-Torres, César; Apperley, Thomas H.

Poker Avatars: Affective Investment and Everyday Gambling Platforms Journal Article

In: Media International Australia, vol. 172, iss. 1, pp. 103-113, 2019, ISSN: 1329-878X.

Abstract | Links | Tags: App, Avatars, Gambling, Online casino, Platform

de Wildt, Lars; Apperley, Thomas H.; Clemens, Justin; Fordyce, Robbie; Mukherjee, Souvik

(Re-)Orienting the Video Game Avatar Journal Article

In: Games and Culture, vol. 15, iss. 8, pp. 962–981, 2019, ISSN: 1555-4120.

Abstract | Links | Tags: Avatars, Cultural appropriation, Diversity, Game culture, Postcolonialism

2018

Ryn, Luke; Apperley, Thomas H.; Clemens, Justin

Avatar Economies: Affective Investment from Game to Platform Journal Article

In: New Review of Hypermedia and Multimedia, vol. 24, no. 4, pp. 291–306, 2018, ISSN: 17407842.

Abstract | Links | Tags: Avatars, Platform, Video games