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Centre of Excellence in Game Culture Studies

The Centre of Excellence in Game Culture Studies is a joint project between researchers from Tampere University, University of Turku, and University of Jyväskylä, funded by the Academy of Finland.
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Taina Myöhänen: Embracing diversity, equity and inclusivity in the games industry

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In this blog post, CoEGameCult researcher Taina Myöhänen reflects on her awarded work in promoting diversity, equity and inclusion in the Finnish games industry.

March 21, 2023 Blog

Joleen Blom & Elina Koskinen: Research visit in Japan, Part I

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In this blog post, CoEGameCult researchers Elina Koskinen and Joleen Blom share their experiences as research visitors in […]

November 18, 2022 Blog, Events, Research

Kai Tuuri & Jukka Vahlo: Finnish Game Music Preferences: The Games, Music(s), and Technologies

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Studies on game music are still relatively scarce, whether being viewed from either game or music research disciplines. […]

November 1, 2021 Blog, Research, Results and impact

Maria Ruotsalainen & Tanja Välisalo: Researching Overwatch and the Benefits of Co-Research

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In this post, CoE researchers Maria Ruotsalainen and Tanja Välisalo tell the story of the Overwatch research project, and what they have learned from it so far.

May 12, 2020 Blog

Mikko Meriläinen: Parenting Digital Game Players in the Time of COVID-19

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Mikko Meriläinen discusses the challenges of parenting and digital games during the COVID-19 pandemic.

May 8, 2020 Blog

Michał Mochocki: Story Beats as Micronarrative Units for Ludonarrative Analysis

An example of a story beat from The Witcher 3: Wild Hunt.
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Visiting researcher Michał Mochocki explores the suitability of story beats for video game analysis. The key question is the compatibility of story beats with player-controlled ludic action.

April 27, 2020 Blog

Luke van Ryn: Play with Your Food – Exploring Food Sustainability with Video Games

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Recent years have seen an explosion in the complexity of global food systems: the circuits of production, distribution, and consumption through which food travels. Food and eating also seem to be more prominent in games and play, in titles like Overcooked, Final Fantasy XV, and Stardew Valley.

November 15, 2019 Blog

Maria B. Garda: Do video games glorify violence?

In relation to the upcoming event Playing (with) Non-Violence (25. 9. 2019), Dr Maria B. Garda was interviewed by the Turun yliopisto News Team. Maria shared some of her thoughts on games and violence.

September 20, 2019 Events, News, Research

Resisting the Perpetual Update (new publication)

Jan Švelch, a postdoctoral researcher at the CoE GameCult, has published article “Resisting the perpetual update: Struggles against […]

February 15, 2019 Blog, Research
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