2020
Ferrer-Conill, Raul; Foxman, Maxwell; Jones, Janet; Sihvonen, Tanja; Siitonen, Marko
Playful Approaches to News Engagement Journal Article
In: Convergence: The International Journal of Research into New Media Technologies, vol. 26, iss. 3, pp. 457-469, 2020, ISBN: 1354-8565.
Abstract | Links | Tags: Engagement, Games, Gamification, Institutional logics, Journalism, Ludic, News, Newsgames, Playfulness
@article{Ferrer-Conill2020,
title = {Playful Approaches to News Engagement},
author = {Raul Ferrer-Conill and Maxwell Foxman and Janet Jones and Tanja Sihvonen and Marko Siitonen},
url = {http://urn.fi/URN:NBN:fi:jyu-202005193312},
doi = {10.1177/1354856520923964},
isbn = {1354-8565},
year = {2020},
date = {2020-06-01},
journal = {Convergence: The International Journal of Research into New Media Technologies},
volume = {26},
issue = {3},
pages = {457-469},
abstract = {From crossword puzzles and quizzes to more complex gamification strategies and serious newsgames, legacy media has long explored ways to deploy playful approaches to deliver their content and engage with the audience. We examine how news and games fit together when news organizations, game creators and news audiences welcome gameful forms of communication and participation. Moreover, we reflect on the theoretical and empirical significance of merging news with games as a way to reformulate normative assumptions, production practices and consumption patterns. As a result, the boundaries between journalism and game’s logics start to erode, and they begin to find new ways of converging.},
keywords = {Engagement, Games, Gamification, Institutional logics, Journalism, Ludic, News, Newsgames, Playfulness},
pubstate = {published},
tppubtype = {article}
}
2019
Siitonen, Marko; Uotila, Panu; Uskali, Turo; Varsaluoma, Jukka; Välisalo, Tanja
A Pilot Study on Developing Newsgames in Collaboration between Journalism and Computer Science Students Journal Article
In: Nordicom Review, vol. 40, iss. 2, pp. 143-155, 2019, ISSN: 1403-1108.
Abstract | Links | Tags: Journalism education, Journalism practice, Multidisciplinary, Newsgames, Project-based learning
@article{nokey,
title = {A Pilot Study on Developing Newsgames in Collaboration between Journalism and Computer Science Students},
author = {Marko Siitonen and Panu Uotila and Turo Uskali and Jukka Varsaluoma and Tanja Välisalo},
url = {https://jyx.jyu.fi/bitstream/handle/123456789/67039/siitonenym.pdf?sequence=1&isAllowed=y},
doi = {10.2478/nor-2019-0038},
issn = {1403-1108},
year = {2019},
date = {2019-03-01},
journal = {Nordicom Review},
volume = {40},
issue = {2},
pages = {143-155},
abstract = {Producing digital and interactive journalistic products offers unique and important new learning opportunities for journalism education. This study analysed the experiences of two pilot courses on so-called ‘newsgames’ in a Finnish university in 2015 and 2017. The data consisted of the newsgames and other materials produced by the students, student feedback concerning the course and observations of teachers throughout the project. Our analysis demonstrates how producing newsgames in the context of higher education may foster project-based learning experiences, something that has been relatively rare in traditional journalism education. Collaboration with media companies also offered valuable feedback for the students throughout the course and provided them with an opportunity to practice selling their expertise. The study highlights how interdisciplinary and project-based cooperation may benefit journalism education.},
keywords = {Journalism education, Journalism practice, Multidisciplinary, Newsgames, Project-based learning},
pubstate = {published},
tppubtype = {article}
}
