CoE GameCult publications

Show all

2025

Blom, Johanna

The Turmoil of Dating Game Characters: False Promises of Agency in Genshin Impact Book Chapter

In: Ciesielska, Dominika; Lamerichs, Nicolle; Zarzycka, Agata (Ed.): Affect in Fandom: Fan Creators and Productivity, 2025, ISBN: 978-90-485-5470-6.

Abstract | Links | Tags: Agency, Dating simulator, Monetization

2020

Švelch, Jan

Mediatization of a Card Game: Magic: The Gathering, Esports, and Streaming Journal Article

In: Media, Culture & Society, vol. 42, iss. 6, pp. 838-856, 2020, ISSN: 0163-4437.

Abstract | Links | Tags: Card game, Electronic sports, Mediatization, Monetization, Professional player, Sportification, Streaming, Video games

2019

Harviainen, J. Tuomas; Paavilainen, Janne; Koskinen, Elina

Ayn Rand's Objectivist Ethics Applied to Video Game Business Journal Article

In: Journal of Business Ethics, vol. 167, iss. 4, pp. 761-774, 2019, ISSN: 0167-4544.

Abstract | Links | Tags: Ayn Rand, Business ethics, Free-to-play, Monetization, Video games