CoE GameCult publications

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2021

Macey, Joseph

A Whole New Ball Game: The Growing Prevalence of Video Game-Related Gambling

2021, ISBN: 978-952-03-2190-1.

Doctoral thesis Open access

Abstract | Links | Tags: Addiction, Betting, Cognitive bias, Consumption, Convergence, Digital media, Electronic sports, Free-to-play, Gamblification, Gambling, Gamification, Gaming, Loot boxes, MSSC, Problem gambling, Skins gambling, Video games, Virtual goods

Kinnunen, Jani

Rahat, peli ja rahapelaamisen sosiaaliset palkkiot

2021, ISBN: 978-952-03-2172-7.

Doctoral thesis Open access

Abstract | Links | Tags: Bingo, Free-to-play, Gambling, Game currency, Online gambling, Peliraha, Pelit, Pelivaluutat, Play money, Poker, Qualities of money, Rahan merkitykset, Rahapelit, Social networks

2020

Alha, Kati

The Rise of Free-to-Play: How the Revenue Model Changed Games and Playing

2020, ISBN: 978-952-03-1774-4.

Doctoral thesis Open access

Abstract | Links | Tags: Attitudes, Augmented reality, Ethics, Evaluation, Experience, Facebook, Free-to-play, Freemium, Future, Game industry, Grossing, Heuristics, Literature review, Metascore, Mobile gaming, Paying, Playability, Pokémon Go, Reviews, Sales, Social games, Social networks, Virtual goods

2019

Alha, Kati

The Imbalanced State of Free-to-Play Game Research: A Literature Review

In: DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix, DiGRA, 2019, ISSN: 2342-9666.

In proceedings Open access

Abstract | Links | Tags: Free-to-play, Freemium, Games, Literature review, Research agendas

Harviainen, J. Tuomas; Paavilainen, Janne; Koskinen, Elina

Ayn Rand's Objectivist Ethics Applied to Video Game Business

In: Journal of Business Ethics, vol. 167, iss. 4, pp. 761-774, 2019, ISSN: 0167-4544.

Journal article Open access

Abstract | Links | Tags: Ayn Rand, Business ethics, Free-to-play, Monetization, Video games

Alha, Kati; Koskinen, Elina; Paavilainen, Janne; Hamari, Juho

Why Do People Play Location-Based Augmented Reality Games: A Study on Pokémon GO

In: Computers in Human Behavior, vol. 93, pp. 114-122, 2019, ISBN: 0747-5632.

Journal article Open access

Abstract | Links | Tags: Augmented reality games, Free-to-play, Location-based game, Mobile gaming, Pokémon Go

2018

Alha, Kati; Kinnunen, Jani; Koskinen, Elina; Paavilainen, Janne

Free-to-Play Games: Paying Players' Perspective

In: Proceedings of the 22nd International Academic Mindtrek Conference, pp. 49–58, 2018.

In proceedings Open access

Abstract | Links | Tags: Attitudes, Digital games, Ethics, Experience, Free-to-play, In-game purchases

Paavilainen, Janne; Korhonen, Hannu; Koskinen, Elina; Alha, Kati

Heuristic Evaluation of Playability: Examples from Social Games Research and Free-to-play Heuristics

In: Drachen, Anders; Mirza-Babaei, Pejman; Nacke, Lennart (Ed.): Games User Research, pp. 257–279, 2018, ISBN: 9780198794844.

Book chapter Open access

Abstract | Links | Tags: Free-to-play, Game development, Games user research, Heuristics, Play experience, Playtesting, Social games, User experience, User testing