CoE GameCult publications

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2025

Ruotsalainen, Maria; Meriläinen, Mikko

Meta as a Social Contract in Competitive Play Journal Article

In: ACM Games, vol. 3, iss. 2, 2025, ISSN: 2832-5516.

Abstract | Links | Tags: Agency, Competitive play, Meta, Social

Blom, Johanna

The Turmoil of Dating Game Characters: False Promises of Agency in Genshin Impact Book Chapter

In: Ciesielska, Dominika; Lamerichs, Nicolle; Zarzycka, Agata (Ed.): Affect in Fandom: Fan Creators and Productivity, 2025, ISBN: 978-90-485-5470-6.

Abstract | Links | Tags: Agency, Dating simulator, Monetization

2020

Mäyrä, Frans

The Hybrid Agency of Hybrid Play Book Section

In: de Souza e Silva, Adriana; Glover-Rijkse, Ragan (Ed.): Hybrid Play: Crossing Boundaries in Game Design, Player Identities and Play Spaces, pp. 81-97, Routledge, 2020, ISBN: 978-0-367-42778-8.

Links | Tags: Agency, Game culture, Game studies, Hybridisyys, Hybridity, Pelikulttuuri, Pelitutkimus, Toimijuus

2019

Mäyrä, Frans

The Player as a Hybrid: Agency in Digital Game Cultures Journal Article

In: GAME: The Italian Journal of Game Studies, vol. 8, iss. 1, pp. 30-47, 2019, ISSN: 2280-7705.

Abstract | Links | Tags: Agency, Game controllers, Game culture, Phenomenology, Play, Power, Technology

2018

Vahlo, Jukka

In Gameplay: The Invariant Structures and Varieties of the Video Game Gameplay Experience PhD Thesis

2018, ISBN: 978-951-29-7168-8.

Abstract | Links | Tags: Agency, Cognition, Emotions, Experience narrative, Factor analysis, Motivations, Performativity, Phenomenology, Storytelling, Variation, Video games