CoE GameCult publications

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2021

Kultima, Annakaisa; Park, Solip; Kankainen, Ville; Aurava, Riikka; Piispanen, Laura; Kauppinen, Tomi

Expert-Driven (Online) Game Jams for (Game) Design Education

In: Proceedings of the 6th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2021 , pp. 64-68, ACM, 2021, ISBN: 978-1-4503-8417-9.

In proceedings

Abstract | Links | Tags: COVID-19, Educational game jams, Expert-driven game jams, Game design education, Game education, Jam-based learning, Online game jam, Online learning

2020

Çatak, Güven; Bostan, Barbaros; Aker, Çakır; Akan, Ecehan; Gemrot, Jakub; Kolek, Lukáš; Barák, Pavel; Jehličková, Lucie; Arjoranta, Jonne; Karhulahti, Matti; Koskimaa, Raine; Lakanen, Antti-Jussi; Varsaluoma, Jukka; Välisalo, Tanja; Mochocki, Michał; Chmielewski, Krzysztof; Schreiber, Paweł

Higher-ed Programmes for Careers in Game Design & Development (2019–2022): GAMEHIGHED Initial Research & Analysis Report

2020.

Report Open access

Links | Tags: Digital games, Game design, Game design education, Game industry