Tervetuloa mukaan keskustelemaan pelialan koulutuksesta Suomessa, kehittämään uutta yhteistyötä ja uusia verkostoja sekä tutustumaan uusiin opetusmateriaaleihin! Seminaari järjestetään […]
Please spread the word about this new round of positions, now open for applications in the Centre of […]
[Finnish language job announcement] Tampereen yliopiston pelitutkimusryhmä, Pelikulttuurien tutkimuksen huippuyksikkö ja pelitutkimuksen opetusohjelma etsivät kahta täydennystä tiimiin.
We have updated the call for papers for the 5th Jyväskylä Autumn Seminar with our two great keynotes, Katrin Tiidenberg (Associate Professor, Tallinn University) and Florence Chee (Assistant Professor, Loyola University Chicago).
Long in planning, it was announced in Kyoto that the next international DiGRA games research conference will take place in Tampere, Finland. Organised by CoE-GameCult in 2-6 June 2020, the conference has its website and CFP at: http://www.digra2020.org.
GamiFIN is a leading international conference in gamification. Next year, it’s organized in the Finnish Lapland, Levi, April […]
The 15th annual University of Tampere Game Research Lab Spring Seminar focuses on Urban Play. Urban spaces offer […]
The Centre of Excellence in Game Culture Studies (CoE GameCult) has started in January 2018 its operation in […]
Welcome to the 3rd Annual International GamiFIN conference, April 8-10, 2019, Levi, Finland! GamiFIN is a leading international […]
CALL FOR APPLICATIONS: Centre of Excellence in Game Culture Studies
The Centre of Excellence in Game Culture Studies (CoE GameCult) is starting in January 2018 in the Academy of Finland’s Centres of Excellence (CoE) program. The CoE will hire initially 6-8 researchers.
CoEs are the flagships of Finnish research, operating at the very cutting edge of science in their fields, seeking out new avenues for research, developing creative research environments and training new talented researchers. The CoE GameCult is joint centre established by the universities of Tampere, Jyväskylä and Turku, which have over 30 game researchers within their researcher communities.