2025
Grasmo, Hanne
Neurospicy Larpers: Role-play as a Method for Working with Neurodivergent Youth with Challenging Behavior Regarding Sexuality Journal Article
In: Anatomy of Larp Thoughts: A Breathing Corpus, pp. 429-442, 2025, ISBN: 978-82-692633-2-9.
Links | Tags: Larp, Larp design, Neurodivergent, Role-play, Sexuality
@article{nokey,
title = {Neurospicy Larpers: Role-play as a Method for Working with Neurodivergent Youth with Challenging Behavior Regarding Sexuality},
author = {Hanne Grasmo},
url = {https://urn.fi/URN:NBN:fi:tuni-202506167214},
isbn = {978-82-692633-2-9},
year = {2025},
date = {2025-03-11},
journal = {Anatomy of Larp Thoughts: A Breathing Corpus},
pages = {429-442},
keywords = {Larp, Larp design, Neurodivergent, Role-play, Sexuality},
pubstate = {published},
tppubtype = {article}
}
2024
Stenros, Jaakko; Montola, Markus; Saitta, Eleanor
The General Problem of Indexicality in Larp Design other
2024.
Abstract | Links | Tags: Indexicality, Larp, Larp design, Representation
@other{Stenros2024b,
title = {The General Problem of Indexicality in Larp Design},
author = {Jaakko Stenros and Markus Montola and Eleanor Saitta },
editor = {Kaisa Kangas and Jonne Arjoranta and Ruska Kevätkoski},
url = {https://nordiclarp.org/2024/06/27/the-general-problem-of-indexicality-in-larp-design/},
isbn = {978-952-69423-5-3},
year = {2024},
date = {2024-06-27},
urldate = {2024-06-27},
booktitle = {Liminal Encounters: Evolving Discourse in Nordic and Nordic Inspired Larp},
pages = {64-80},
publisher = {Ropecon ry},
abstract = {In this article we aim to make sense of larp in practice. We put into writing common structures of larp that “everyone already knows”, examine them, and explain why these features have the effects that they have. To do this, minimal tools from semiotics are borrowed. We discuss this aesthetic of doing things for real from the angle of the general problem of indexicality: all strategies for representation in larp carry inherent trade-offs in terms of what can be presented, how, by whom, to whom, with what likely interpretations, and under what circumstances. Since the (general) problem of indexicality has two sides – the difficulty of similar enough interpretations, and the deeply contextual assigning of meaning – we first look at why uniform interpretations are hard to foster, and then move on to the practical challenges of striving for authenticity in larp locations, setting, actions, knowledge, and finally the living bodies of the players. On the way, we also discuss indexicality as an explicit design ideal.},
keywords = {Indexicality, Larp, Larp design, Representation},
pubstate = {published},
tppubtype = {other}
}
2019
Koljonen, Johanna; Stenros, Jaakko; Grove, Anne Serup; Skjønsfjell, Aina; Nilsen, Elin (Ed.)
Larp Design: Creating Role-Play Experiences Book
Landsforeningen Bifrost, 2019, ISBN: 978-87-971140-0-1.
Abstract | Links | Tags: Accessibility, Experience design, Game design, Larp, Larp design, Live-action role playing
@book{Koljonen2019,
title = {Larp Design: Creating Role-Play Experiences},
editor = {Johanna Koljonen and Jaakko Stenros and Anne Serup Grove and Aina Skjønsfjell and Elin Nilsen},
url = {https://urn.fi/URN:ISBN:978-952-03-2260-1},
isbn = {978-87-971140-0-1},
year = {2019},
date = {2019-02-07},
publisher = {Landsforeningen Bifrost},
abstract = {How do you create a new and original larp from scratch? How do you go from idea to execution and to debriefing? What do you need to know about designing workshops, character creation, worldbuilding, the soundscape, metatechniques, debriefing, and all the other parts of creating a role-play experience?
More than 60 larpwrights from ten countries contribute concise and informative advice on bespoke larp design to this practical and instantly useful book. Larp Design explores the tools and principles of designing collaborative, rules-light larp. Today this tradition, originating in the Nordic countries and centred on the annual Knutepunkt conference, is an international movement.
},
keywords = {Accessibility, Experience design, Game design, Larp, Larp design, Live-action role playing},
pubstate = {published},
tppubtype = {book}
}
More than 60 larpwrights from ten countries contribute concise and informative advice on bespoke larp design to this practical and instantly useful book. Larp Design explores the tools and principles of designing collaborative, rules-light larp. Today this tradition, originating in the Nordic countries and centred on the annual Knutepunkt conference, is an international movement.
Stenros, Jaakko; Montola, Markus
Basic Concepts in Larp Design other
2019.
Links | Tags: Game design, Larp, Larp design, Live-action role playing
@other{Stenros2019c,
title = {Basic Concepts in Larp Design},
author = {Jaakko Stenros and Markus Montola},
editor = {Johanna Koljonen and Jaakko Stenros and Anne Serup Grove and Aina Skjønsfjell and Elin Nilsen},
url = {https://urn.fi/URN:ISBN:978-952-03-2260-1},
isbn = {978-87-971140-0-1},
year = {2019},
date = {2019-02-07},
booktitle = {Larp Design: Creating Role-Play Experiences},
pages = {16-21},
publisher = {Landsforeningen Bifrost},
keywords = {Game design, Larp, Larp design, Live-action role playing},
pubstate = {published},
tppubtype = {other}
}
Stenros, Jaakko
Larp and Seriousness other
2019.
Links | Tags: Larp, Larp design, Live-action role playing, Serious games
@other{Stenros2019d,
title = {Larp and Seriousness},
author = {Jaakko Stenros},
editor = {Johanna Koljonen and Jaakko Stenros and Anne Serup Grove and Aina Skjønsfjell and Elin Nilsen},
url = {https://urn.fi/URN:ISBN:978-952-03-2260-1},
isbn = {978-87-971140-0-1},
year = {2019},
date = {2019-02-07},
booktitle = {Larp Design: Creating Role-Play Experiences},
pages = {30},
publisher = {Landsforeningen Bifrost},
keywords = {Larp, Larp design, Live-action role playing, Serious games},
pubstate = {published},
tppubtype = {other}
}
