CoE GameCult publications

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2021

Pöllänen, Sonja; Arjoranta, Jonne

"Whose Were Those Feelings?" Affect and Likenessing in Halat hisar Live Action Role-Playing Game

In: International Journal of Cultural Studies, vol. 24, iss. 6, pp. 899-916, 2021, ISSN: 1367-8779.

Journal article Open access

Abstract | Links | Tags: Affect, Affective tonality, Affektiivisuus, Larp, Larppaus, Likeness, Likenessing, Liveroolipelit, Role-play, Roolipelit, Samanlaisuus, Sosiaaliset suhteet, Subjektiivisuus, Toimintaan liittyvä rooli, Tunteet, Vaikutukseen liittyvä rooli, Yhteisöllisyys

2020

Toft, Ida Marie; Harrer, Sabine

Design Bleed: A Standpoint Methodology for Game Design

In: DiGRA ’20: Proceedings of the 2020 DiGRA International Conference: Play Everywhere, DiGRA, 2020, ISSN: 2342-9666.

In proceedings Open access

Abstract | Links | Tags: Design bleed, Game design, Game jam, Hegemony of play, Larp, Live-action role playing, Standpoint feminism

Stenros, Jaakko; MacDonald, James Lórien

Beauty in Larp

In: Saitta, Eleanor; Koljonen, Johanna; Särkijärvi, Jukka (Ed.): What Do We Do When We Play?, pp. 298-307, Ropecon ry, 2020, ISBN: 9789526942308.

Publication for professional or general audience Open access

Links | Tags: Aesthetics, Beautiful boredom, Larp

2019

Stenros, Jaakko; Sihvonen, Tanja

Queer while Larping: Community, Identity, and Affective Labor in Nordic Live Action Role-Playing

In: Analog Game Studies, vol. 4, iss. 4, 2019, ISSN: 2643-7112.

Journal article Open access

Links | Tags: Finland, Identity, Larp, Live-action role playing, Queer

Arjoranta, Jonne; Friman, Usva; Koskimaa, Raine; Mäyrä, Frans; Sotamaa, Olli; Suominen, Jaakko

Pelitutkimuksen vuosikirja 2019

Pelitutkimuksen seura ry, 2019, ISSN: 1798-355X.

Book Open access

Abstract | Links | Tags: Death, Gamification, Geocaching, Geokätköily, Kuolema, Larp, Live-action role playing, Location-based game, Mourning, Muistelutyö, Paikkasidonnainen pelaaminen, Pelillistyminen, Reminiscence work, Suru, Video games, Videopelit

Koljonen, Johanna; Stenros, Jaakko; Grove, Anne Serup; Skjønsfjell, Aina; Nilsen, Elin (Ed.)

Larp Design: Creating Role-Play Experiences

Landsforeningen Bifrost, 2019, ISBN: 978-87-971140-0-1.

Book Open access

Abstract | Links | Tags: Accessibility, Experience design, Game design, Larp, Larp design, Live-action role playing

Stenros, Jaakko; Montola, Markus

Basic Concepts in Larp Design

In: Koljonen, Johanna; Stenros, Jaakko; Grove, Anne Serup; Skjønsfjell, Aina; Nilsen, Elin (Ed.): Larp Design: Creating Role-Play Experiences, pp. 16-21, Landsforeningen Bifrost, 2019, ISBN: 978-87-971140-0-1.

Publication for professional or general audience Open access

Links | Tags: Game design, Larp, Larp design, Live-action role playing

Stenros, Jaakko

Larp and Seriousness

In: Koljonen, Johanna; Stenros, Jaakko; Grove, Anne Serup; Skjønsfjell, Aina; Nilsen, Elin (Ed.): Larp Design: Creating Role-Play Experiences, pp. 30, Landsforeningen Bifrost, 2019, ISBN: 978-87-971140-0-1.

Publication for professional or general audience Open access

Links | Tags: Larp, Larp design, Live-action role playing, Serious games

2018

Harviainen, J. Tuomas; Bienia, Rafael; Brind, Simon; Hitchens, Michael; Kot, Yaraslau I.; MacCallum-Stewart, Esther; Simkins, David W.; Stenros, Jaakko; Sturrock, Ian

Live-Action Role-Playing Games

In: Zagal, José P.; Deterding, Sebastian (Ed.): Role-Playing Game Studies: Transmedia Foundations, pp. 87–106, 2018, ISBN: 978-0-8153-6920-2.

Book chapter

Abstract | Links | Tags: Larp