CoE GameCult publications

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2022

Baltzar, Pauliina; Turunen, Markku; Hassan, Lobna

Popular Accessibility Settings in Digital Games: What Accessibility Settings Do Players with Disabilities Use and Need? Proceedings Article

In: Academic Mindtrek '22: Proceedings of the 25th International Academic Mindtrek Conference , pp. 359-363, Academic Mindtrek, 2022.

Abstract | Links | Tags: Accessibility, Digital games, Disabilities, Players

2021

Guillen, Georgina; Jylhä, Henrietta; Hassan, Lobna

The Role Sound Plays in Games: A Thematic Literature Study on Immersion, Inclusivity and Accessibility in Game Sound Research Proceedings Article

In: Academic Mindtrek 2021 - Proceedings of the 24th International Academic Mindtrek Conference, pp. 12-20, ACM, 2021, ISBN: 9781450385145.

Abstract | Links | Tags: Accessibility, Audio immersion, Inclusion in games, Sound design

2019

Koljonen, Johanna; Stenros, Jaakko; Grove, Anne Serup; Skjønsfjell, Aina; Nilsen, Elin (Ed.)

Larp Design: Creating Role-Play Experiences Book

Landsforeningen Bifrost, 2019, ISBN: 978-87-971140-0-1.

Abstract | Links | Tags: Accessibility, Experience design, Game design, Larp, Larp design, Live-action role playing