CoE GameCult publications

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2022

Grasmo, Hanne; Stenros, Jaakko

Nordic Erotic Larp: Designing for Sexual Arousal Journal Article

In: International Journal of Role-Playing, iss. 12, pp. 62-105, 2022, ISSN: 2210-4909.

Abstract | Links | Tags: Alibi, Design, Design abstract, Larp, Make-believe, Marketing, Nordic larp, Oppression, Queer games, Role-play, Sex in games, Sexual arousal

2019

Xi, Nannan; Hamari, Juho

VR Shopping: A Review of Literature Proceedings Article

In: Proceedings of the 25th Americas Conference on Information Systems, pp. 1-15, AIS, 2019, ISBN: 978-0-9966831-8-0.

Abstract | Tags: CAVE, HMD, Marketing, Retail, V-commerce, Virtual reality

Xi, Nannan; Hamari, Juho

The Relationship Between Gamification, Brand Engagement and Brand Equity Proceedings Article

In: Bui, Tung (Ed.): Proceedings of the 52nd Hawaii International Conference on System Sciences, pp. 812-821, HICSS, 2019, ISBN: 978-0-9981331-2-6.

Abstract | Links | Tags: Brand engagement, Brand equity, Community, Gamification, Marketing