CoE GameCult publications

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2020

Tyni, Heikki

Games Crowdfunding as a Form of Platformised Cultural Production

2020, ISBN: 978-952-03-1756-0.

Doctoral thesis Open access

Abstract | Links | Tags: Crowdfunding, Game industry, Game production studies, Platformisation, Production logics

2019

Tyni, Heikki; Sotamaa, Olli

Game Retail and Crowdfunding

In: Herbert, Daniel; Johnson, Derek (Ed.): Point of Sale: Analyzing Media Retail, pp. 75-90, Rutgers University Press, 2019, ISBN: 978-0813595528.

Book chapter

Tags: Consumption, Crowdfunding, Fan practices, Game culture, Game retail

2018

Tyni, Heikki

Spectating Development and Other Backer Perspectives on Games Crowdfunding

In: DiGRA Nordic '18: Proceedings of 2018 International DiGRA Nordic Conference, 2018.

In proceedings Open access

Abstract | Links | Tags: Backer survey, Crowdfunding, Game production, Game production studies

Suominen, Jaakko; Sivula, Anna; Garda, Maria B.

Incorporating Curator, Collector and Player Credibilities: Crowdfunding Campaign for the Finnish Museum of Games and the Creation of Game Heritage Community

In: Kinephanos, vol. August 2018, pp. 174–196, 2018, ISSN: 1916-985X.

Journal article Open access

Abstract | Links | Tags: Authorization of heritage, Crowdfunding, Emergent heritage, Game history, Heritage community, Museum

Torner, Evan

Just (the Institution of Computer) Game Studies

In: Analog Game Studies, vol. 5, iss. 1, 2018, ISSN: 2643-7112.

Journal article Open access

Abstract | Links | Tags: Capitalism, Crowdfunding, DiGRA, Game studies, Non-digital, Revenge of the analog, White Death