CoE GameCult publications

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2019

Chen, Juan; Xi, Nannan; Ning, Changhui; Hamari, Juho

虚拟现实营销研究综述与展望 [Translated title: Virtual Reality Marketing: A Review and Prospects] Journal Article

In: Foreign Economics & Management, vol. 41, iss. 10, pp. 17-30, 2019.

Abstract | Tags: Experience marketing, Immersive technology, Mixed reality, Presence, Virtual reality

Kankainen, Ville; Arjoranta, Jonne; Nummenmaa, Timo

Games as Blends: Understanding Hybrid Games Journal Article

In: Journal of Virtual Reality and Broadcasting, vol. 14, iss. 4, 2019, ISSN: 1860-2037.

Abstract | Links | Tags: Augmented reality games, Conceptual blending, Conceptual metaphor, Hybridity, Mixed reality, Pervasive games