CoE GameCult publications

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2021

Koskinen, Elina; Meriläinen, Mikko

Social Playfulness—Memorable Family Co-play Experiences with Pokémon GO

In: Spanellis, Agnessa; Harviainen, J. Tuomas (Ed.): Transforming Society and Organizations through Gamification, pp. 247-270, Springer International, 2021, ISBN: 9783030682064.

Book chapter

Abstract | Links | Tags: Family, Location-based game, Player experience, Playfulness, Pokémon Go

2020

Paavilainen, Janne

Defining Playability of Games: Functionality, Usability, and Gameplay

In: AcademicMindtrek '20: Proceedings of the 23rd International Conference on Academic Mindtrek, pp. 55-64, ACM, 2020, ISBN: 978-1-4503-7774-4.

In proceedings

Abstract | Links | Tags: Functionality, Gameplay, Games, Playability, Player experience, Theory, Usability, User experience

2019

Koskinen, Elina; Alha, Kati; Leorke, Dale; Paavilainen, Janne

Middle-aged Players’ Memorable Experiences with Pokémon GO

In: DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix, DiGRA, 2019, ISSN: 2342-9666.

In proceedings Open access

Abstract | Links | Tags: Augmented reality, Location-based game, Middle-aged players, Older gamers, Player experience, Pokémon Go

Koskinen, Elina; Leorke, Dale; Alha, Kati; Paavilainen, Janne

Player Experiences in Location-based Games: Memorable Moments with Pokemon GO

In: Geroimenko, Vladimir (Ed.): Augmented Reality Games I: Understanding the Pokémon GO Phenomenon, pp. 95-116, Springer Nature, 2019, ISBN: 978-3-030-15615-2.

Book chapter Open access

Abstract | Links | Tags: Location-based game, Player experience, Pokémon Go