CoE GameCult publications

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2021

Meriläinen, Mikko

Crooked Views and Relaxed Rules: How Teenage Boys Experience Parents' Handling of Digital Gaming

In: Media and Communication, vol. 9, iss. 1, pp. 62-72, 2021, ISSN: 2183-2439.

Journal article Open access

Abstract | Links | Tags: Digital gaming, Game literacy, Gaming literacy, Media education, Parental mediation, Parenting

Siitonen, Marko; Reer, Felix; de la Hera, Teresa (Ed.)

Games and Communication—Quo Vadis?

Media and Communication, vol. 9, 2021, ISSN: 2183-2439.

Special issue Open access

Abstract | Links | Tags: Activity theory, Cybersickness, Digital games, Eudaimonic entertainment experiences, Experimental research, Games for change, Gaming literacy, Media psychology, Methodology, Online risk awareness, Parental mediation, Parenting, Persuasive games, Qualitative game analysis, Serious games, Virtual reality, Zone of experience