CoE GameCult publications

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2025

Tyni, Heikki; Sotamaa, Olli; Myöhänen, Taina

Understanding Game Data Work Journal Article

In: Big Data and Society, vol. 12, iss. 1, 2025, ISSN: 2053-9517.

Abstract | Links | Tags: Data, Data analytics, Digital gaming, Game industry

2023

Meriläinen, Mikko; Hietajärvi, Lauri; Aurava, Riikka; Stenros, Jaakko

Games in Everyday Life: Profiles of Adolescent Digital Gaming Motives and Well-being Outcomes Journal Article

In: Telematics and Informatics Reports , vol. 12, 2023, ISSN: 2772-5030.

Abstract | Links | Tags: Academic adjustment, Digital gaming, Gaming motives, Internalising symptoms, Wellbeing, Youth

Meriläinen, Mikko; Ruotsalainen, Maria

The Light, the Dark, and Everything Else: Making Sense of Young People's Digital Gaming Journal Article

In: Frontiers in Psychology, vol. 14, 2023.

Abstract | Links | Tags: Digital gaming, Digital gaming relationship, Everyday life, Social worlds, Thematic analysis, Transmedia, Young people

Meriläinen, Mikko

Young People’s Engagement with Digital Gaming Cultures – Validating and Developing the Digital Gaming Relationship Theory Journal Article

In: Entertainment Computing, vol. 44, 2023, ISSN: 1875-9521.

Abstract | Links | Tags: Digital gaming, Digital gaming relationship, Gaming motives, Social worlds, Video games, Youth

2022

Kinnunen, Jani; Meriläinen, Mikko; Männikkö, Niko; Mustonen, Terhi

Digipelaamisen yhteiskunnallinen merkitys other

2022.

Links | Tags: Addiction, Digital gaming, Society

Thibault, Mattia; Fernandez Galeote, Daniel; Macey, Joseph; Jylhä, Henrietta

Forests in Digital Games - An Ecocritical Framework Proceedings Article

In: Karpouzis, Kostas; Gualeni, Stefano; Pirker, Johanna; Fowler, Allan (Ed.): FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, ACM, 2022, ISBN: 978-1-4503-9795-7.

Abstract | Links | Tags: Digital gaming, Ecocriticism, Ideology, Sustainability, Woodland

Suominen, Jaakko

Digitaalisen pelaamisen tiloja ja vaiheita Book Section

In: Friman, Usva; Arjoranta, Jonne; Kinnunen, Jani; Heljakka, Katriina; Stenros, Jaakko (Ed.): Pelit kulttuurina, Vastapaino, 2022, ISBN: 978-951-768-965-6.

Links | Tags: Digital games, Digital gaming, Game history

Meriläinen, Mikko

Pandemic Rhythms: Adults' Gaming in Finland During the Spring 2020 COVID-19 Restrictions Journal Article

In: Convergence: The International Journal of Research into New Media Technologies, vol. Pre-print, 2022, ISSN: 1354-8565.

Abstract | Links | Tags: Coping, COVID-19, Digital gaming, Everyday life, Family, Non-digital gaming, Rhythm analysis, Situated gaming, Thematic analysis

2021

Meriläinen, Mikko

Crooked Views and Relaxed Rules: How Teenage Boys Experience Parents' Handling of Digital Gaming Journal Article

In: Media and Communication, vol. 9, iss. 1, pp. 62-72, 2021, ISSN: 2183-2439.

Abstract | Links | Tags: Digital gaming, Game literacy, Gaming literacy, Media education, Parental mediation, Parenting

2020

Meriläinen, Mikko

Kohti pelisivistystä: Nuorten digitaalinen pelaaminen ja pelihaitat kotien kasvatuskysymyksenä PhD Thesis

2020, ISSN: 2489–2297.

Abstract | Links | Tags: Adverse gaming consequences, Bildung, Digitaalinen pelaaminen, Digital gaming, Game education, Game literacy, Media education, Mediakasvatus, Nuoret, Pelihaitat, Pelikasvatus, Pelisivistys, Youth