CoE GameCult publications

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2021

Santos, Victoria Dos; Thibault, Mattia; Buruk, Oğuz 'Oz'; Buruk, Seda Suman; Hamari, Juho

Isaura: el future Tecnopagano de la ciudad entre Transurbanismo y trascendencia Book Section

In: Valdivieso, Humberto; Parma, Lorena Rojas (Ed.): Next: imaginar el postpresente , pp. 247-267, Universidad Católica Andrés Bello, 2021, ISBN: 978-980-439-038-8.

Abstract | Links | Tags: Avatarization, Posthumanism, Technopaganism, Transhumanism, Transurbanism

Apperley, Thomas H.; Ozimek, Anna (Ed.)

Special Issue on Disco Elysium Collection

2021.

Abstract | Links | Tags: Absurdity, Affect, Digital distribution, Disco Elysium, Dissonant development, Estonia, Film noir, Game production, Game production studies, Gothic fiction, Hermeneutics of objects, Political economy, Polyphony, Posthumanism, Rhizome, Software commons

2020

Arjoranta, Jonne

Playing the Nonhuman: Alien Experiences in Aliens vs. Predator Book Section

In: Karkulehto, Sanna; Koistinen, Aino-Kaisa; Varis, Essi (Ed.): Reconfiguring Human, Nonhuman and Posthuman in Literature and Culture, pp. 108-124, Routledge, 2020, ISBN: 978-0-367-19747-6.

Abstract | Links | Tags: Alien vs. Predator, Experience, Game characters, Posthumanism, Video games