CoE GameCult publications

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2020

Alha, Kati

The Rise of Free-to-Play: How the Revenue Model Changed Games and Playing PhD Thesis

2020, ISBN: 978-952-03-1774-4.

Abstract | Links | Tags: Attitudes, Augmented reality, Ethics, Evaluation, Experience, Facebook, Free-to-play, Freemium, Future, Game industry, Grossing, Heuristics, Literature review, Metascore, Mobile gaming, Paying, Playability, Pokémon Go, Reviews, Sales, Social games, Social networks, Virtual goods

2018

Paavilainen, Janne; Korhonen, Hannu; Koskinen, Elina; Alha, Kati

Heuristic Evaluation of Playability: Examples from Social Games Research and Free-to-play Heuristics Book Section

In: Drachen, Anders; Mirza-Babaei, Pejman; Nacke, Lennart (Ed.): Games User Research, pp. 257–279, 2018, ISBN: 9780198794844.

Abstract | Links | Tags: Free-to-play, Game development, Games user research, Heuristics, Play experience, Playtesting, Social games, User experience, User testing