CoE GameCult publications

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2024

Reunanen, Markku; Joelsson, Tapani; Saarikoski, Petri

Commodoren varjossa. 1980-luvun tietokonepelaamista marginaalikoneilla Journal Article

In: Pelitutkimuksen vuosikirja, pp. 2-25, 2024, ISSN: 1798-355X.

Abstract | Links | Tags: Computer games, Digitaalinen kulttuuri, Digital culture, Home computers, Kotitietokoneet, Marginaalisuus, Marginality, Tietokonepelit

Reunanen, Markku; Hoeberechts, Guus; Viljanen, Tytti

”A Step into the Computer Era” – A Comparative Study on Early Home Computing in the United Kingdom, the Netherlands, and Finland Journal Article

In: WIDERSCREEN, 2024, ISSN: 1795-6161.

Abstract | Links | Tags: Computer programming, Digital culture, Home computers

2022

Silvast, Antti; Saarikoski, Petri; Pasanen, Tero (Ed.)

WiderScreen 1-2/2022: Digitaalisen kulttuurin institutionalisoituminen Collection

Filmiverkko ry, 2022, ISSN: 1795-6161.

Links | Tags: Digitaalinen kulttuuri, Digital culture, Institutionalisoituminen, Institutionalization

Karhulahti, Veli-Matti; Kauraoja, Valtteri; Ouninkorpi, Olli; Perttu, Soli; Perälä, Jussi; Toivanen, Vilma; Siutila, Miia

Multiverse Ethnography: A Qualitative Method for Gaming and Technology Use Research Journal Article

In: Journal of Gaming and Virtual Worlds, vol. 14, iss. 1, pp. 85-110, 2022, ISSN: 1757-191X, (Embargoed until: 2023-04-01. Request copy from author.).

Abstract | Links | Tags: Among Us, Anthropology, Big-team science, Cyberpunk 2077, Digital culture, Methodology, Qualitative research

Saarikoski, Petri; Lindfors, Antti; Suominen, Jaakko; Reunanen, Markku

The Illuminatus Space Game: From an April Fools’ Joke to Digital Cultural Heritage Book Section

In: Giappone, Krista Bonello Rutter; Majkowski, Tomasz Z.; Švelch, Jaroslav (Ed.): Video Games and Comedy, Palgrave Macmillan Cham, 2022, ISBN: 978-3-030-88338-6.

Abstract | Links | Tags: 1980s, April Fools' joke, Cultural memory, Digital culture, Game journalism, Home computers, Humour, Simulation games

Ruotsalainen, Maria; Törhönen, Maria; Karhulahti, Veli-Matti (Ed.)

Modes of Esports Engagement in Overwatch Book

Palgrave Macmillan, 2022, ISBN: 978-3030827663.

Abstract | Links | Tags: Digital culture, Digital media, Electronic sports, Game culture, Game development, Game studies, Overwatch

Ruotsalainen, Maria; Törhönen, Maria; Karhulahti, Veli-Matti

Introduction Book Section

In: Modes of Esports Engagement in Overwatch, pp. 1-7, Palgrave Macmillan, 2022, ISBN: 978-3-030-82766-3.

Links | Tags: Digital culture, Digital media, Electronic sports, Game culture, Game development, Game studies, Overwatch